#FFDEB5

Closest named color: Navajo White (#FFDEAD). oklch(91.8% 0.065 72.9), rgb(255, 222, 181).

Aa

Black text reads best on this color (16.36:1).

About this color

#FFDEB5 is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.065 and its hue 73°. Its hue sits on the warm side of the wheel. The nearest named color is Navajo White (#FFDEAD), ΔE 0.010 away. Black text reads best on it, at 16.36:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.065)
Temperaturewarm
Nearest nameNavajo White (#FFDEAD)
Black text16.36:1
White text1.28:1

Values

HEX#FFDEB5
RGBrgb(255, 222, 181)
HSLhsl(33, 100%, 85%)
OKLCHoklch(91.8% 0.065 72.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFDEB5 1.28:1 Fails Lc -16.2 Dividers and decoration only
Black text on #FFDEB5 16.36:1 AAA Lc 89.6 Fine for body text
#FFDEB5 text on white 1.28:1 Fails Lc 14.0 Not readable
#FFDEB5 text on black 16.36:1 AAA Lc -89.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4ED

    oklch(97% 0.011 71.9)

  2. Step 100

    100 (this color)

    #FFDEB5

    oklch(91.8% 0.065 72.9)

  3. Step 200

    200

    #ECD5B8

    oklch(88.5% 0.046 73.6)

  4. Step 300

    300

    #E2B984

    oklch(81% 0.084 73.3)

  5. Step 400

    400

    #D29230

    oklch(70.7% 0.133 73.3)

  6. Step 500

    500

    #BA7A00

    oklch(63.1% 0.135 72.7)

  7. Step 600

    600

    #9D6600

    oklch(55.6% 0.119 72.5)

  8. Step 700

    700

    #845600

    oklch(49.2% 0.105 73.4)

  9. Step 800

    800

    #6D4600

    oklch(42.8% 0.091 73.1)

  10. Step 900

    900

    #5B3A00

    oklch(37.8% 0.08 73.5)

  11. Step 950

    950

    #372100

    oklch(27% 0.057 72.9)

Export this scale for Tailwind in the Tailwind colors tool

#FFDEB5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EADFB20.030
Deuteranopia (no green cones)#F2E6B60.026
Tritanopia (no blue cones)#FFD6D30.050
Achromatopsia (no color)#E3E3E30.065

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFDEB5

    #FFDEB5

    oklch(91.8% 0.065 72.9)

  • #D2E6FF

    #D2E6FF

    oklch(91.8% 0.04 254)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFDEB5

    #FFDEB5

    oklch(91.8% 0.065 72.9)

  • #FFDBCD

    #FFDBCD

    oklch(91.8% 0.045 42.4)

  • #EBE6B5

    #EBE6B5

    oklch(91.7% 0.064 102.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFDEB5

    #FFDEB5

    oklch(91.8% 0.065 72.9)

  • #BDEDFF

    #BDEDFF

    oklch(91.8% 0.055 222.8)

  • #DFE1FF

    #DFE1FF

    oklch(91.7% 0.041 282.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFDEB5

    #FFDEB5

    oklch(91.8% 0.065 72.9)

  • #B2F2F0

    #B2F2F0

    oklch(91.8% 0.064 193.7)

  • #F1DAFF

    #F1DAFF

    oklch(91.8% 0.055 312.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFDEB5

    #FFDEB5

    oklch(91.8% 0.065 72.9)

  • #BEF2D8

    #BEF2D8

    oklch(91.8% 0.064 163.2)

  • #D2E6FF

    #D2E6FF

    oklch(91.8% 0.04 254)

  • #FFD6EE

    #FFD6EE

    oklch(91.8% 0.055 342.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFDEB5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFDEB5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.