#FFDEB1

Closest named color: Navajo White (#FFDEAD). oklch(91.7% 0.069 75.3), rgb(255, 222, 177).

Aa

Black text reads best on this color (16.33:1).

About this color

#FFDEB1 is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.069 and its hue 75°. Its hue sits on the warm side of the wheel. The nearest named color is Navajo White (#FFDEAD), ΔE 0.005 away. Black text reads best on it, at 16.33:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.069)
Temperaturewarm
Nearest nameNavajo White (#FFDEAD)
Black text16.33:1
White text1.28:1

Values

HEX#FFDEB1
RGBrgb(255, 222, 177)
HSLhsl(35, 100%, 85%)
OKLCHoklch(91.7% 0.069 75.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFDEB1 1.28:1 Fails Lc -16.3 Dividers and decoration only
Black text on #FFDEB1 16.33:1 AAA Lc 89.5 Fine for body text
#FFDEB1 text on white 1.28:1 Fails Lc 14.1 Not readable
#FFDEB1 text on black 16.33:1 AAA Lc -89.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF5ED

    oklch(97.2% 0.012 79.8)

  2. Step 100

    100 (this color)

    #FFDEB1

    oklch(91.7% 0.069 75.3)

  3. Step 200

    200

    #EDD5B6

    oklch(88.5% 0.049 74.2)

  4. Step 300

    300

    #E2B97F

    oklch(80.9% 0.089 75.6)

  5. Step 400

    400

    #D3921D

    oklch(70.7% 0.142 75.3)

  6. Step 500

    500

    #B77C00

    oklch(63.1% 0.133 75.6)

  7. Step 600

    600

    #9A6800

    oklch(55.6% 0.117 75.8)

  8. Step 700

    700

    #825700

    oklch(49.1% 0.103 75.7)

  9. Step 800

    800

    #6B4700

    oklch(42.8% 0.09 75.9)

  10. Step 900

    900

    #5A3A00

    oklch(37.7% 0.08 74.4)

  11. Step 950

    950

    #362200

    oklch(27% 0.057 76.3)

Export this scale for Tailwind in the Tailwind colors tool

#FFDEB1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EBDEAE0.029
Deuteranopia (no green cones)#F3E6B20.025
Tritanopia (no blue cones)#FFD5D20.056
Achromatopsia (no color)#E3E3E30.069

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFDEB1

    #FFDEB1

    oklch(91.7% 0.069 75.3)

  • #D2E6FF

    #D2E6FF

    oklch(91.8% 0.04 254)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFDEB1

    #FFDEB1

    oklch(91.7% 0.069 75.3)

  • #FFDBCB

    #FFDBCB

    oklch(91.7% 0.046 45.4)

  • #EAE7B2

    #EAE7B2

    oklch(91.7% 0.069 105)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFDEB1

    #FFDEB1

    oklch(91.7% 0.069 75.3)

  • #BFECFF

    #BFECFF

    oklch(91.8% 0.053 225.5)

  • #E0E0FF

    #E0E0FF

    oklch(91.6% 0.042 285.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFDEB1

    #FFDEB1

    oklch(91.7% 0.069 75.3)

  • #ADF3F2

    #ADF3F2

    oklch(91.8% 0.069 194.9)

  • #F3D9FF

    #F3D9FF

    oklch(91.8% 0.058 315.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFDEB1

    #FFDEB1

    oklch(91.7% 0.069 75.3)

  • #B9F3D9

    #B9F3D9

    oklch(91.7% 0.069 165.6)

  • #D2E6FF

    #D2E6FF

    oklch(91.8% 0.04 254)

  • #FFD6EC

    #FFD6EC

    oklch(91.7% 0.054 344.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFDEB1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFDEB1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.