#FFDDD1

Closest named color: Apricot (#FFE5D9). oklch(92.3% 0.041 40.4), rgb(255, 221, 209).

Aa

Black text reads best on this color (16.51:1).

About this color

#FFDDD1 is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.041 and its hue 40°. Its hue sits on the warm side of the wheel. The nearest named color is Apricot (#FFE5D9), ΔE 0.020 away. Black text reads best on it, at 16.51:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.041)
Temperaturewarm
Nearest nameApricot (#FFE5D9)
Black text16.51:1
White text1.27:1

Values

HEX#FFDDD1
RGBrgb(255, 221, 209)
HSLhsl(16, 100%, 91%)
OKLCHoklch(92.3% 0.041 40.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFDDD1 1.27:1 Fails Lc -15.5 Dividers and decoration only
Black text on #FFDDD1 16.51:1 AAA Lc 90.1 Preferred for body text
#FFDDD1 text on white 1.27:1 Fails Lc 13.5 Not readable
#FFDDD1 text on black 16.51:1 AAA Lc -90.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4F2

    oklch(97.1% 0.007 39.5)

  2. Step 100

    100 (this color)

    #FFDDD1

    oklch(92.3% 0.041 40.4)

  3. Step 200

    200

    #EBD3CB

    oklch(88.4% 0.029 39.3)

  4. Step 300

    300

    #E0B6A7

    oklch(81% 0.053 40.6)

  5. Step 400

    400

    #CF8F78

    oklch(70.8% 0.085 40.6)

  6. Step 500

    500

    #C17255

    oklch(63.2% 0.109 40.8)

  7. Step 600

    600

    #AC583A

    oklch(55.5% 0.118 40)

  8. Step 700

    700

    #93482C

    oklch(49% 0.109 40.6)

  9. Step 800

    800

    #783C25

    oklch(42.8% 0.091 41.1)

  10. Step 900

    900

    #613323

    oklch(37.6% 0.071 39.8)

  11. Step 950

    950

    #391E15

    oklch(26.9% 0.045 39.2)

Export this scale for Tailwind in the Tailwind colors tool

#FFDDD1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5E0D00.037
Deuteranopia (no green cones)#EDE7D10.034
Tritanopia (no blue cones)#FFD8DA0.020
Achromatopsia (no color)#E4E4E40.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFDDD1

    #FFDDD1

    oklch(92.3% 0.041 40.4)

  • #C8EDF9

    #C8EDF9

    oklch(92.3% 0.042 219.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFDDD1

    #FFDDD1

    oklch(92.3% 0.041 40.4)

  • #FFDBDF

    #FFDBDF

    oklch(92.3% 0.04 10.3)

  • #F8E1C8

    #F8E1C8

    oklch(92.2% 0.042 69.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFDDD1

    #FFDDD1

    oklch(92.3% 0.041 40.4)

  • #C7EFEC

    #C7EFEC

    oklch(92.3% 0.042 190.9)

  • #D3E8FF

    #D3E8FF

    oklch(92.3% 0.039 250.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFDDD1

    #FFDDD1

    oklch(92.3% 0.041 40.4)

  • #CFEEDC

    #CFEEDC

    oklch(92.2% 0.041 160.1)

  • #E0E3FF

    #E0E3FF

    oklch(92.2% 0.038 280.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFDDD1

    #FFDDD1

    oklch(92.3% 0.041 40.4)

  • #DCECCF

    #DCECCF

    oklch(92.3% 0.042 130.9)

  • #C8EDF9

    #C8EDF9

    oklch(92.3% 0.042 219.4)

  • #EEDEFA

    #EEDEFA

    oklch(92.2% 0.041 310.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFDDD1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFDDD1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.