#FFDDCF

Closest named color: Apricot (#FFE5D9). oklch(92.2% 0.042 43.7), rgb(255, 221, 207).

Aa

Black text reads best on this color (16.49:1).

About this color

#FFDDCF is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.042 and its hue 44°. Its hue sits on the warm side of the wheel. The nearest named color is Apricot (#FFE5D9), ΔE 0.020 away. Black text reads best on it, at 16.49:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.042)
Temperaturewarm
Nearest nameApricot (#FFE5D9)
Black text16.49:1
White text1.27:1

Values

HEX#FFDDCF
RGBrgb(255, 221, 207)
HSLhsl(18, 100%, 91%)
OKLCHoklch(92.2% 0.042 43.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFDDCF 1.27:1 Fails Lc -15.6 Dividers and decoration only
Black text on #FFDDCF 16.49:1 AAA Lc 90.1 Preferred for body text
#FFDDCF text on white 1.27:1 Fails Lc 13.5 Not readable
#FFDDCF text on black 16.49:1 AAA Lc -90.3 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4F2

    oklch(97.1% 0.007 39.5)

  2. Step 100

    100 (this color)

    #FFDDCF

    oklch(92.2% 0.042 43.7)

  3. Step 200

    200

    #EBD3C9

    oklch(88.4% 0.03 44)

  4. Step 300

    300

    #E0B6A5

    oklch(80.9% 0.054 43.2)

  5. Step 400

    400

    #CF8F74

    oklch(70.7% 0.087 43.7)

  6. Step 500

    500

    #C17250

    oklch(63.1% 0.111 43.6)

  7. Step 600

    600

    #AC5933

    oklch(55.6% 0.12 44)

  8. Step 700

    700

    #944825

    oklch(49.1% 0.113 43.8)

  9. Step 800

    800

    #783C21

    oklch(42.8% 0.093 43.7)

  10. Step 900

    900

    #613420

    oklch(37.8% 0.072 44)

  11. Step 950

    950

    #391F13

    oklch(27.1% 0.046 45.1)

Export this scale for Tailwind in the Tailwind colors tool

#FFDDCF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5E0CE0.037
Deuteranopia (no green cones)#EDE7CF0.034
Tritanopia (no blue cones)#FFD8D90.022
Achromatopsia (no color)#E4E4E40.043

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFDDCF

    #FFDDCF

    oklch(92.2% 0.042 43.7)

  • #C8ECFA

    #C8ECFA

    oklch(92.2% 0.042 223.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFDDCF

    #FFDDCF

    oklch(92.2% 0.042 43.7)

  • #FFDBDD

    #FFDBDD

    oklch(92.2% 0.04 14.1)

  • #F7E2C7

    #F7E2C7

    oklch(92.3% 0.043 74.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFDDCF

    #FFDDCF

    oklch(92.2% 0.042 43.7)

  • #C6EFED

    #C6EFED

    oklch(92.3% 0.042 192.8)

  • #D4E7FF

    #D4E7FF

    oklch(92.1% 0.039 254.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFDDCF

    #FFDDCF

    oklch(92.2% 0.042 43.7)

  • #CDEFDE

    #CDEFDE

    oklch(92.3% 0.042 163.9)

  • #E1E3FF

    #E1E3FF

    oklch(92.3% 0.038 282.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFDDCF

    #FFDDCF

    oklch(92.2% 0.042 43.7)

  • #DAECD0

    #DAECD0

    oklch(92.2% 0.042 134.2)

  • #C8ECFA

    #C8ECFA

    oklch(92.2% 0.042 223.3)

  • #F0DEFA

    #F0DEFA

    oklch(92.3% 0.042 313.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFDDCF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFDDCF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.