#FFDDC2

Closest named color: Peach Puff (#FFDAB9). oklch(91.9% 0.052 60.5), rgb(255, 221, 194).

Aa

Black text reads best on this color (16.37:1).

About this color

#FFDDC2 is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.052 and its hue 61°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.011 away. Black text reads best on it, at 16.37:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.052)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.37:1
White text1.28:1

Values

HEX#FFDDC2
RGBrgb(255, 221, 194)
HSLhsl(27, 100%, 88%)
OKLCHoklch(91.9% 0.052 60.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFDDC2 1.28:1 Fails Lc -16.1 Dividers and decoration only
Black text on #FFDDC2 16.37:1 AAA Lc 89.6 Fine for body text
#FFDDC2 text on white 1.28:1 Fails Lc 14.0 Not readable
#FFDDC2 text on black 16.37:1 AAA Lc -89.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4F0

    oklch(97.1% 0.008 56.3)

  2. Step 100

    100 (this color)

    #FFDDC2

    oklch(91.9% 0.052 60.5)

  3. Step 200

    200

    #ECD4C1

    oklch(88.5% 0.037 60.7)

  4. Step 300

    300

    #E1B795

    oklch(80.8% 0.067 60.6)

  5. Step 400

    400

    #D19058

    oklch(70.6% 0.107 60.5)

  6. Step 500

    500

    #C4731D

    oklch(63.2% 0.137 60.8)

  7. Step 600

    600

    #A85E00

    oklch(55.6% 0.129 60.9)

  8. Step 700

    700

    #8E4E00

    oklch(49% 0.114 60.5)

  9. Step 800

    800

    #753F00

    oklch(42.6% 0.1 60.2)

  10. Step 900

    900

    #623400

    oklch(37.6% 0.088 60.4)

  11. Step 950

    950

    #3A1F05

    oklch(27% 0.056 60.5)

Export this scale for Tailwind in the Tailwind colors tool

#FFDDC2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E7DFC00.034
Deuteranopia (no green cones)#EFE6C20.031
Tritanopia (no blue cones)#FFD6D50.036
Achromatopsia (no color)#E3E3E30.052

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFDDC2

    #FFDDC2

    oklch(91.9% 0.052 60.5)

  • #CBE9FF

    #CBE9FF

    oklch(91.9% 0.044 239.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFDDC2

    #FFDDC2

    oklch(91.9% 0.052 60.5)

  • #FFDBD4

    #FFDBD4

    oklch(92% 0.041 30.8)

  • #F1E4BD

    #F1E4BD

    oklch(91.9% 0.053 91.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFDDC2

    #FFDDC2

    oklch(91.9% 0.052 60.5)

  • #BDEEF8

    #BDEEF8

    oklch(91.8% 0.052 211.5)

  • #DAE4FF

    #DAE4FF

    oklch(92% 0.038 269.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFDDC2

    #FFDDC2

    oklch(91.9% 0.052 60.5)

  • #BFF0E6

    #BFF0E6

    oklch(91.8% 0.052 181.3)

  • #E9DEFF

    #E9DEFF

    oklch(91.9% 0.046 300.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFDDC2

    #FFDDC2

    oklch(91.9% 0.052 60.5)

  • #CCEFD3

    #CCEFD3

    oklch(91.9% 0.052 151.1)

  • #CBE9FF

    #CBE9FF

    oklch(91.9% 0.044 239.8)

  • #F9D8F5

    #F9D8F5

    oklch(91.8% 0.053 329.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFDDC2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFDDC2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.