#FFDCC3

Closest named color: Peach Puff (#FFDAB9). oklch(91.7% 0.051 57.6), rgb(255, 220, 195).

Aa

Black text reads best on this color (16.27:1).

About this color

#FFDCC3 is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.051 and its hue 58°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.012 away. Black text reads best on it, at 16.27:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.051)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.27:1
White text1.29:1

Values

HEX#FFDCC3
RGBrgb(255, 220, 195)
HSLhsl(25, 100%, 88%)
OKLCHoklch(91.7% 0.051 57.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFDCC3 1.29:1 Fails Lc -16.5 Dividers and decoration only
Black text on #FFDCC3 16.27:1 AAA Lc 89.2 Fine for body text
#FFDCC3 text on white 1.29:1 Fails Lc 14.4 Not readable
#FFDCC3 text on black 16.27:1 AAA Lc -89.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4F0

    oklch(97.1% 0.008 56.3)

  2. Step 100

    100 (this color)

    #FFDCC3

    oklch(91.7% 0.051 57.6)

  3. Step 200

    200

    #EDD4C2

    oklch(88.6% 0.037 58)

  4. Step 300

    300

    #E2B797

    oklch(81% 0.066 58.3)

  5. Step 400

    400

    #D28F5C

    oklch(70.6% 0.106 57.3)

  6. Step 500

    500

    #C57227

    oklch(63.2% 0.135 57.8)

  7. Step 600

    600

    #AC5B00

    oklch(55.6% 0.134 57.3)

  8. Step 700

    700

    #914C00

    oklch(49.1% 0.118 57.5)

  9. Step 800

    800

    #773E00

    oklch(42.7% 0.102 58.2)

  10. Step 900

    900

    #633304

    oklch(37.6% 0.088 57.2)

  11. Step 950

    950

    #3A1F07

    oklch(27.1% 0.055 58.7)

Export this scale for Tailwind in the Tailwind colors tool

#FFDCC3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6DEC10.036
Deuteranopia (no green cones)#EEE5C30.032
Tritanopia (no blue cones)#FFD5D50.035
Achromatopsia (no color)#E2E2E20.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFDCC3

    #FFDCC3

    oklch(91.7% 0.051 57.6)

  • #C8E9FF

    #C8E9FF

    oklch(91.7% 0.046 237.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFDCC3

    #FFDCC3

    oklch(91.7% 0.051 57.6)

  • #FFDAD4

    #FFDAD4

    oklch(91.8% 0.042 28.8)

  • #F2E2BE

    #F2E2BE

    oklch(91.7% 0.05 86.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFDCC3

    #FFDCC3

    oklch(91.7% 0.051 57.6)

  • #BDEEF5

    #BDEEF5

    oklch(91.7% 0.051 207)

  • #D8E4FF

    #D8E4FF

    oklch(91.8% 0.039 266.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFDCC3

    #FFDCC3

    oklch(91.7% 0.051 57.6)

  • #C0F0E3

    #C0F0E3

    oklch(91.8% 0.052 176.8)

  • #E7DEFF

    #E7DEFF

    oklch(91.8% 0.045 298)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFDCC3

    #FFDCC3

    oklch(91.7% 0.051 57.6)

  • #CEEED1

    #CEEED1

    oklch(91.8% 0.051 147.8)

  • #C8E9FF

    #C8E9FF

    oklch(91.7% 0.046 237.2)

  • #F7D8F6

    #F7D8F6

    oklch(91.7% 0.052 327)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFDCC3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFDCC3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.