#FFDCBF

Closest named color: Peach Puff (#FFDAB9). oklch(91.6% 0.055 61.7), rgb(255, 220, 191).

Aa

Black text reads best on this color (16.24:1).

About this color

#FFDCBF is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.055 and its hue 62°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.008 away. Black text reads best on it, at 16.24:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.055)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.24:1
White text1.29:1

Values

HEX#FFDCBF
RGBrgb(255, 220, 191)
HSLhsl(27, 100%, 87%)
OKLCHoklch(91.6% 0.055 61.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFDCBF 1.29:1 Fails Lc -16.7 Dividers and decoration only
Black text on #FFDCBF 16.24:1 AAA Lc 89.1 Fine for body text
#FFDCBF text on white 1.29:1 Fails Lc 14.5 Not readable
#FFDCBF text on black 16.24:1 AAA Lc -89.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4EF

    oklch(97% 0.009 62.6)

  2. Step 100

    100 (this color)

    #FFDCBF

    oklch(91.6% 0.055 61.7)

  3. Step 200

    200

    #EDD4C0

    oklch(88.5% 0.039 60.9)

  4. Step 300

    300

    #E2B792

    oklch(80.9% 0.07 62.3)

  5. Step 400

    400

    #D39052

    oklch(70.8% 0.113 62.1)

  6. Step 500

    500

    #C67207

    oklch(63.2% 0.144 61.8)

  7. Step 600

    600

    #A75F00

    oklch(55.6% 0.128 62.1)

  8. Step 700

    700

    #8D4F00

    oklch(49.1% 0.113 61.8)

  9. Step 800

    800

    #744000

    oklch(42.6% 0.098 61.8)

  10. Step 900

    900

    #623500

    oklch(37.8% 0.087 61.6)

  11. Step 950

    950

    #3B1F02

    oklch(27.2% 0.06 62.2)

Export this scale for Tailwind in the Tailwind colors tool

#FFDCBF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E7DEBD0.034
Deuteranopia (no green cones)#EFE5BF0.031
Tritanopia (no blue cones)#FFD5D40.038
Achromatopsia (no color)#E2E2E20.055

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFDCBF

    #FFDCBF

    oklch(91.6% 0.055 61.7)

  • #CAE8FF

    #CAE8FF

    oklch(91.6% 0.045 241.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFDCBF

    #FFDCBF

    oklch(91.6% 0.055 61.7)

  • #FFDAD2

    #FFDAD2

    oklch(91.7% 0.043 32.2)

  • #F0E3BB

    #F0E3BB

    oklch(91.6% 0.054 92.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFDCBF

    #FFDCBF

    oklch(91.6% 0.055 61.7)

  • #BAEEF9

    #BAEEF9

    oklch(91.7% 0.055 212)

  • #DAE3FF

    #DAE3FF

    oklch(91.8% 0.039 271.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFDCBF

    #FFDCBF

    oklch(91.6% 0.055 61.7)

  • #BCF0E6

    #BCF0E6

    oklch(91.6% 0.055 182)

  • #E9DDFF

    #E9DDFF

    oklch(91.7% 0.047 301.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFDCBF

    #FFDCBF

    oklch(91.6% 0.055 61.7)

  • #CAEED2

    #CAEED2

    oklch(91.6% 0.053 151.9)

  • #CAE8FF

    #CAE8FF

    oklch(91.6% 0.045 241.1)

  • #FAD7F4

    #FAD7F4

    oklch(91.7% 0.054 331.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFDCBF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFDCBF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.