#FFDBC1

Closest named color: Peach Puff (#FFDAB9). oklch(91.5% 0.053 57.8), rgb(255, 219, 193).

Aa

Black text reads best on this color (16.15:1).

About this color

#FFDBC1 is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.053 and its hue 58°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.010 away. Black text reads best on it, at 16.15:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.053)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.15:1
White text1.29:1

Values

HEX#FFDBC1
RGBrgb(255, 219, 193)
HSLhsl(25, 100%, 88%)
OKLCHoklch(91.5% 0.053 57.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFDBC1 1.29:1 Fails Lc -17.1 Dividers and decoration only
Black text on #FFDBC1 16.15:1 AAA Lc 88.8 Fine for body text
#FFDBC1 text on white 1.29:1 Fails Lc 14.8 Not readable
#FFDBC1 text on black 16.15:1 AAA Lc -88.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4F0

    oklch(97.1% 0.008 56.3)

  2. Step 100

    100 (this color)

    #FFDBC1

    oklch(91.5% 0.053 57.8)

  3. Step 200

    200

    #EDD4C1

    oklch(88.6% 0.038 59.5)

  4. Step 300

    300

    #E3B696

    oklch(80.9% 0.068 57)

  5. Step 400

    400

    #D38F59

    oklch(70.7% 0.108 58.3)

  6. Step 500

    500

    #C6711F

    oklch(63.1% 0.139 58.4)

  7. Step 600

    600

    #AB5B00

    oklch(55.5% 0.133 57.7)

  8. Step 700

    700

    #914C00

    oklch(49.1% 0.118 57.5)

  9. Step 800

    800

    #773E00

    oklch(42.7% 0.102 58.2)

  10. Step 900

    900

    #643300

    oklch(37.7% 0.09 58)

  11. Step 950

    950

    #3B1E05

    oklch(27% 0.058 57.5)

Export this scale for Tailwind in the Tailwind colors tool

#FFDBC1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6DDBF0.036
Deuteranopia (no green cones)#EEE5C10.033
Tritanopia (no blue cones)#FFD4D40.036
Achromatopsia (no color)#E2E2E20.053

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFDBC1

    #FFDBC1

    oklch(91.5% 0.053 57.8)

  • #C7E8FF

    #C7E8FF

    oklch(91.4% 0.047 238.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFDBC1

    #FFDBC1

    oklch(91.5% 0.053 57.8)

  • #FFD9D3

    #FFD9D3

    oklch(91.6% 0.043 28.5)

  • #F2E2BB

    #F2E2BB

    oklch(91.6% 0.054 88.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFDBC1

    #FFDBC1

    oklch(91.5% 0.053 57.8)

  • #BBEEF5

    #BBEEF5

    oklch(91.6% 0.053 206.6)

  • #D7E3FF

    #D7E3FF

    oklch(91.5% 0.04 267.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFDBC1

    #FFDBC1

    oklch(91.5% 0.053 57.8)

  • #BEEFE3

    #BEEFE3

    oklch(91.5% 0.053 178.4)

  • #E6DDFF

    #E6DDFF

    oklch(91.5% 0.047 297.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFDBC1

    #FFDBC1

    oklch(91.5% 0.053 57.8)

  • #CCEDCF

    #CCEDCF

    oklch(91.4% 0.053 147.7)

  • #C7E8FF

    #C7E8FF

    oklch(91.4% 0.047 238.5)

  • #F7D7F5

    #F7D7F5

    oklch(91.5% 0.053 328)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFDBC1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFDBC1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.