#FFDBC0

Closest named color: Peach Puff (#FFDAB9). oklch(91.5% 0.054 58.9), rgb(255, 219, 192).

Aa

Black text reads best on this color (16.14:1).

About this color

#FFDBC0 is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.054 and its hue 59°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.009 away. Black text reads best on it, at 16.14:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.054)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.14:1
White text1.30:1

Values

HEX#FFDBC0
RGBrgb(255, 219, 192)
HSLhsl(26, 100%, 88%)
OKLCHoklch(91.5% 0.054 58.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFDBC0 1.30:1 Fails Lc -17.1 Dividers and decoration only
Black text on #FFDBC0 16.14:1 AAA Lc 88.8 Fine for body text
#FFDBC0 text on white 1.30:1 Fails Lc 14.9 Not readable
#FFDBC0 text on black 16.14:1 AAA Lc -88.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4EF

    oklch(97% 0.009 62.6)

  2. Step 100

    100 (this color)

    #FFDBC0

    oklch(91.5% 0.054 58.9)

  3. Step 200

    200

    #EDD4C1

    oklch(88.6% 0.038 59.5)

  4. Step 300

    300

    #E3B694

    oklch(80.8% 0.07 58.6)

  5. Step 400

    400

    #D48F57

    oklch(70.8% 0.111 58.7)

  6. Step 500

    500

    #C77119

    oklch(63.2% 0.142 59)

  7. Step 600

    600

    #AA5C00

    oklch(55.5% 0.132 58.7)

  8. Step 700

    700

    #904D00

    oklch(49.1% 0.117 58.7)

  9. Step 800

    800

    #763E00

    oklch(42.5% 0.101 58.7)

  10. Step 900

    900

    #633300

    oklch(37.6% 0.089 58.6)

  11. Step 950

    950

    #3B1E04

    oklch(27% 0.059 58.4)

Export this scale for Tailwind in the Tailwind colors tool

#FFDBC0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6DDBE0.036
Deuteranopia (no green cones)#EEE5C00.033
Tritanopia (no blue cones)#FFD4D30.036
Achromatopsia (no color)#E2E2E20.054

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFDBC0

    #FFDBC0

    oklch(91.5% 0.054 58.9)

  • #C7E8FF

    #C7E8FF

    oklch(91.4% 0.047 238.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFDBC0

    #FFDBC0

    oklch(91.5% 0.054 58.9)

  • #FFD9D2

    #FFD9D2

    oklch(91.5% 0.044 30.2)

  • #F1E2BB

    #F1E2BB

    oklch(91.5% 0.054 89.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFDBC0

    #FFDBC0

    oklch(91.5% 0.054 58.9)

  • #BAEDF6

    #BAEDF6

    oklch(91.4% 0.053 209.5)

  • #D7E2FF

    #D7E2FF

    oklch(91.3% 0.041 269.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFDBC0

    #FFDBC0

    oklch(91.5% 0.054 58.9)

  • #BDEFE3

    #BDEFE3

    oklch(91.4% 0.054 178.7)

  • #E7DDFF

    #E7DDFF

    oklch(91.6% 0.047 298.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFDBC0

    #FFDBC0

    oklch(91.5% 0.054 58.9)

  • #CBEDD0

    #CBEDD0

    oklch(91.4% 0.053 149.4)

  • #C7E8FF

    #C7E8FF

    oklch(91.4% 0.047 238.5)

  • #F8D7F5

    #F8D7F5

    oklch(91.5% 0.054 328.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFDBC0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFDBC0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.