#FFDBBF

Closest named color: Peach Puff (#FFDAB9). oklch(91.4% 0.055 59.9), rgb(255, 219, 191).

Aa

Black text reads best on this color (16.13:1).

About this color

#FFDBBF is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.055 and its hue 60°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.007 away. Black text reads best on it, at 16.13:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.055)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.13:1
White text1.30:1

Values

HEX#FFDBBF
RGBrgb(255, 219, 191)
HSLhsl(26, 100%, 87%)
OKLCHoklch(91.4% 0.055 59.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFDBBF 1.30:1 Fails Lc -17.1 Dividers and decoration only
Black text on #FFDBBF 16.13:1 AAA Lc 88.7 Fine for body text
#FFDBBF text on white 1.30:1 Fails Lc 14.9 Not readable
#FFDBBF text on black 16.13:1 AAA Lc -88.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4EF

    oklch(97% 0.009 62.6)

  2. Step 100

    100 (this color)

    #FFDBBF

    oklch(91.4% 0.055 59.9)

  3. Step 200

    200

    #EDD4C0

    oklch(88.5% 0.039 60.9)

  4. Step 300

    300

    #E3B693

    oklch(80.8% 0.07 59.4)

  5. Step 400

    400

    #D48F54

    oklch(70.7% 0.113 60)

  6. Step 500

    500

    #C77110

    oklch(63.2% 0.144 60.1)

  7. Step 600

    600

    #A95D00

    oklch(55.5% 0.13 59.8)

  8. Step 700

    700

    #8F4E00

    oklch(49.2% 0.115 60)

  9. Step 800

    800

    #763F00

    oklch(42.7% 0.101 59.7)

  10. Step 900

    900

    #633400

    oklch(37.8% 0.089 59.7)

  11. Step 950

    950

    #3B1E03

    oklch(27% 0.059 59.4)

Export this scale for Tailwind in the Tailwind colors tool

#FFDBBF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6DDBD0.036
Deuteranopia (no green cones)#EEE5BF0.033
Tritanopia (no blue cones)#FFD4D30.037
Achromatopsia (no color)#E2E2E20.055

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFDBBF

    #FFDBBF

    oklch(91.4% 0.055 59.9)

  • #C8E8FF

    #C8E8FF

    oklch(91.5% 0.046 239.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFDBBF

    #FFDBBF

    oklch(91.4% 0.055 59.9)

  • #FFD9D2

    #FFD9D2

    oklch(91.5% 0.044 30.2)

  • #F1E2BA

    #F1E2BA

    oklch(91.5% 0.055 89.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFDBBF

    #FFDBBF

    oklch(91.4% 0.055 59.9)

  • #B9EDF7

    #B9EDF7

    oklch(91.3% 0.055 210.7)

  • #D8E2FF

    #D8E2FF

    oklch(91.4% 0.041 270.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFDBBF

    #FFDBBF

    oklch(91.4% 0.055 59.9)

  • #BCEFE4

    #BCEFE4

    oklch(91.4% 0.054 180.4)

  • #E7DCFF

    #E7DCFF

    oklch(91.4% 0.049 299.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFDBBF

    #FFDBBF

    oklch(91.4% 0.055 59.9)

  • #CAEED0

    #CAEED0

    oklch(91.5% 0.055 150)

  • #C8E8FF

    #C8E8FF

    oklch(91.5% 0.046 239.3)

  • #F9D6F4

    #F9D6F4

    oklch(91.4% 0.055 330.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFDBBF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFDBBF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.