#FFDAC1

Closest named color: Peach Puff (#FFDAB9). oklch(91.3% 0.053 56), rgb(255, 218, 193).

Aa

Black text reads best on this color (16.05:1).

About this color

#FFDAC1 is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.053 and its hue 56°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.010 away. Black text reads best on it, at 16.05:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.053)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.05:1
White text1.30:1

Values

HEX#FFDAC1
RGBrgb(255, 218, 193)
HSLhsl(24, 100%, 88%)
OKLCHoklch(91.3% 0.053 56)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFDAC1 1.30:1 Fails Lc -17.5 Dividers and decoration only
Black text on #FFDAC1 16.05:1 AAA Lc 88.4 Fine for body text
#FFDAC1 text on white 1.30:1 Fails Lc 15.2 Dividers and decoration only
#FFDAC1 text on black 16.05:1 AAA Lc -88.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FBF4F0

    oklch(97.1% 0.009 52.1)

  2. Step 100

    100 (this color)

    #FFDAC1

    oklch(91.3% 0.053 56)

  3. Step 200

    200

    #EED3C2

    oklch(88.5% 0.038 54.3)

  4. Step 300

    300

    #E4B696

    oklch(81% 0.069 56.4)

  5. Step 400

    400

    #D58E5A

    oklch(70.8% 0.11 56.1)

  6. Step 500

    500

    #C86F23

    oklch(63.1% 0.14 55.7)

  7. Step 600

    600

    #AD5A00

    oklch(55.6% 0.136 56.3)

  8. Step 700

    700

    #924B00

    oklch(49.1% 0.12 56.3)

  9. Step 800

    800

    #793D00

    oklch(42.8% 0.105 56.2)

  10. Step 900

    900

    #653202

    oklch(37.7% 0.091 55.6)

  11. Step 950

    950

    #3B1E06

    oklch(27% 0.057 56.5)

Export this scale for Tailwind in the Tailwind colors tool

#FFDAC1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5DCBF0.037
Deuteranopia (no green cones)#EDE4C10.034
Tritanopia (no blue cones)#FFD3D30.035
Achromatopsia (no color)#E1E1E10.053

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFDAC1

    #FFDAC1

    oklch(91.3% 0.053 56)

  • #C4E8FF

    #C4E8FF

    oklch(91.3% 0.049 236.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFDAC1

    #FFDAC1

    oklch(91.3% 0.053 56)

  • #FFD8D3

    #FFD8D3

    oklch(91.4% 0.044 26.6)

  • #F2E1BB

    #F2E1BB

    oklch(91.4% 0.053 86.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFDAC1

    #FFDAC1

    oklch(91.3% 0.053 56)

  • #BAEDF4

    #BAEDF4

    oklch(91.3% 0.053 206.6)

  • #D5E2FF

    #D5E2FF

    oklch(91.2% 0.042 266.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFDAC1

    #FFDAC1

    oklch(91.3% 0.053 56)

  • #BEEFE1

    #BEEFE1

    oklch(91.4% 0.054 175.7)

  • #E4DDFF

    #E4DDFF

    oklch(91.4% 0.047 294.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFDAC1

    #FFDAC1

    oklch(91.3% 0.053 56)

  • #CDECCE

    #CDECCE

    oklch(91.3% 0.052 146)

  • #C4E8FF

    #C4E8FF

    oklch(91.3% 0.049 236.1)

  • #F6D7F6

    #F6D7F6

    oklch(91.4% 0.053 326)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFDAC1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFDAC1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.