#FFDABB

Closest named color: Peach Puff (#FFDAB9). oklch(91.2% 0.058 62), rgb(255, 218, 187).

Aa

Black text reads best on this color (15.99:1).

About this color

#FFDABB is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.058 and its hue 62°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.003 away. Black text reads best on it, at 15.99:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.058)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text15.99:1
White text1.31:1

Values

HEX#FFDABB
RGBrgb(255, 218, 187)
HSLhsl(27, 100%, 87%)
OKLCHoklch(91.2% 0.058 62)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFDABB 1.31:1 Fails Lc -17.7 Dividers and decoration only
Black text on #FFDABB 15.99:1 AAA Lc 88.2 Fine for body text
#FFDABB text on white 1.31:1 Fails Lc 15.4 Dividers and decoration only
#FFDABB text on black 15.99:1 AAA Lc -88.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FBF4EF

    oklch(97.1% 0.01 58.2)

  2. Step 100

    100 (this color)

    #FFDABB

    oklch(91.2% 0.058 62)

  3. Step 200

    200

    #EED4BE

    oklch(88.6% 0.041 62.5)

  4. Step 300

    300

    #E4B68F

    oklch(80.8% 0.075 61.8)

  5. Step 400

    400

    #D68E4C

    oklch(70.7% 0.12 61.3)

  6. Step 500

    500

    #C67200

    oklch(63.2% 0.145 62.3)

  7. Step 600

    600

    #A75F00

    oklch(55.6% 0.128 62.1)

  8. Step 700

    700

    #8D4F00

    oklch(49.1% 0.113 61.8)

  9. Step 800

    800

    #744000

    oklch(42.6% 0.098 61.8)

  10. Step 900

    900

    #613500

    oklch(37.6% 0.086 62.3)

  11. Step 950

    950

    #3B1E00

    oklch(26.9% 0.062 62.2)

Export this scale for Tailwind in the Tailwind colors tool

#FFDABB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6DCB90.036
Deuteranopia (no green cones)#EEE4BB0.033
Tritanopia (no blue cones)#FFD2D10.041
Achromatopsia (no color)#E1E1E10.058

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFDABB

    #FFDABB

    oklch(91.2% 0.058 62)

  • #C7E6FF

    #C7E6FF

    oklch(91% 0.047 242.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFDABB

    #FFDABB

    oklch(91.2% 0.058 62)

  • #FFD7CF

    #FFD7CF

    oklch(91.1% 0.046 31.2)

  • #F0E1B6

    #F0E1B6

    oklch(91.1% 0.058 91.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFDABB

    #FFDABB

    oklch(91.2% 0.058 62)

  • #B6EDF8

    #B6EDF8

    oklch(91.2% 0.058 211.2)

  • #D8E1FF

    #D8E1FF

    oklch(91.2% 0.042 272.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFDABB

    #FFDABB

    oklch(91.2% 0.058 62)

  • #B8EFE5

    #B8EFE5

    oklch(91.2% 0.058 182.6)

  • #E8DAFF

    #E8DAFF

    oklch(91.1% 0.052 302.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFDABB

    #FFDABB

    oklch(91.2% 0.058 62)

  • #C6EECF

    #C6EECF

    oklch(91.2% 0.059 151.8)

  • #C7E6FF

    #C7E6FF

    oklch(91% 0.047 242.5)

  • #FAD4F3

    #FAD4F3

    oklch(91.1% 0.058 332.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFDABB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFDABB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.