#FFD4AE

Closest named color: Light Peach (#FFD8B1). oklch(89.7% 0.07 63.2), rgb(255, 212, 174).

Aa

Black text reads best on this color (15.28:1).

About this color

#FFD4AE is a light, muted orange. In OKLCH its lightness is 90%, its chroma 0.070 and its hue 63°. Its hue sits on the warm side of the wheel. The nearest named color is Light Peach (#FFD8B1), ΔE 0.010 away. Black text reads best on it, at 15.28:1.

Hue familyOranges
Lightnesslight (90%)
Chromamuted (0.070)
Temperaturewarm
Nearest nameLight Peach (#FFD8B1)
Black text15.28:1
White text1.37:1

Values

HEX#FFD4AE
RGBrgb(255, 212, 174)
HSLhsl(28, 100%, 84%)
OKLCHoklch(89.7% 0.07 63.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFD4AE 1.37:1 Fails Lc -20.8 Dividers and decoration only
Black text on #FFD4AE 15.28:1 AAA Lc 85.4 Fine for body text
#FFD4AE text on white 1.37:1 Fails Lc 18.2 Dividers and decoration only
#FFD4AE text on black 15.28:1 AAA Lc -85.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF4ED

    oklch(97.1% 0.013 63.9)

  2. Step 100

    100

    #F7E7D9

    oklch(93.7% 0.026 63.7)

  3. Step 200

    200 (this color)

    #FFD4AE

    oklch(89.7% 0.07 63.2)

  4. Step 300

    300

    #EAB484

    oklch(80.8% 0.089 62.7)

  5. Step 400

    400

    #DE8A2F

    oklch(70.7% 0.143 63)

  6. Step 500

    500

    #C57300

    oklch(63.2% 0.144 63.3)

  7. Step 600

    600

    #A66000

    oklch(55.7% 0.127 63.3)

  8. Step 700

    700

    #8C5000

    oklch(49.1% 0.112 63.2)

  9. Step 800

    800

    #734100

    oklch(42.7% 0.097 63.4)

  10. Step 900

    900

    #613600

    oklch(37.8% 0.086 63.5)

  11. Step 950

    950

    #3B1F00

    oklch(27.1% 0.061 64)

Export this scale for Tailwind in the Tailwind colors tool

#FFD4AE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E2D6AB0.042
Deuteranopia (no green cones)#ECE0AF0.039
Tritanopia (no blue cones)#FFCBCA0.050
Achromatopsia (no color)#DCDCDC0.070

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFD4AE

    #FFD4AE

    oklch(89.7% 0.07 63.2)

  • #BFE2FF

    #BFE2FF

    oklch(89.7% 0.054 243.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFD4AE

    #FFD4AE

    oklch(89.7% 0.07 63.2)

  • #FFD1C6

    #FFD1C6

    oklch(89.7% 0.054 33.7)

  • #EDDDA9

    #EDDDA9

    oklch(89.8% 0.07 93)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFD4AE

    #FFD4AE

    oklch(89.7% 0.07 63.2)

  • #A7EAF9

    #A7EAF9

    oklch(89.7% 0.07 213.1)

  • #D2DCFF

    #D2DCFF

    oklch(89.8% 0.049 272.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFD4AE

    #FFD4AE

    oklch(89.7% 0.07 63.2)

  • #A9EDE2

    #A9EDE2

    oklch(89.8% 0.07 183.6)

  • #E5D4FF

    #E5D4FF

    oklch(89.7% 0.061 303.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFD4AE

    #FFD4AE

    oklch(89.7% 0.07 63.2)

  • #BBEBC8

    #BBEBC8

    oklch(89.7% 0.069 153.2)

  • #BFE2FF

    #BFE2FF

    oklch(89.7% 0.054 243.4)

  • #FACDF1

    #FACDF1

    oklch(89.8% 0.069 333.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFD4AE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFD4AE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.