#FFD3D2

Closest named color: Pale Pink (#FFCFDC). oklch(90.4% 0.05 19.6), rgb(255, 211, 210).

Aa

Black text reads best on this color (15.50:1).

About this color

#FFD3D2 is a very light, muted pink. In OKLCH its lightness is 90%, its chroma 0.050 and its hue 20°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Pink (#FFCFDC), ΔE 0.020 away. Black text reads best on it, at 15.50:1.

Hue familyPinks
Lightnessvery light (90%)
Chromamuted (0.050)
Temperaturewarm
Nearest namePale Pink (#FFCFDC)
Black text15.50:1
White text1.35:1

Values

HEX#FFD3D2
RGBrgb(255, 211, 210)
HSLhsl(1, 100%, 91%)
OKLCHoklch(90.4% 0.05 19.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFD3D2 1.35:1 Fails Lc -19.9 Dividers and decoration only
Black text on #FFD3D2 15.50:1 AAA Lc 86.3 Fine for body text
#FFD3D2 text on white 1.35:1 Fails Lc 17.4 Dividers and decoration only
#FFD3D2 text on black 15.50:1 AAA Lc -86.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF3F3

    oklch(97% 0.009 17.3)

  2. Step 100

    100

    #F6E5E5

    oklch(93.5% 0.019 17.5)

  3. Step 200

    200 (this color)

    #FFD3D2

    oklch(90.4% 0.05 19.6)

  4. Step 300

    300

    #E7B1B0

    oklch(80.9% 0.063 19.8)

  5. Step 400

    400

    #D98686

    oklch(70.7% 0.102 19.9)

  6. Step 500

    500

    #CC6669

    oklch(63.2% 0.13 19.6)

  7. Step 600

    600

    #B74A50

    oklch(55.5% 0.142 19.7)

  8. Step 700

    700

    #9E3B41

    oklch(49.2% 0.132 19.8)

  9. Step 800

    800

    #803136

    oklch(42.7% 0.109 19.2)

  10. Step 900

    900

    #672C2F

    oklch(37.6% 0.085 19)

  11. Step 950

    950

    #3D1B1B

    oklch(27.1% 0.053 21.2)

Export this scale for Tailwind in the Tailwind colors tool

#FFD3D2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBD9D20.052
Deuteranopia (no green cones)#E5E0D10.048
Tritanopia (no blue cones)#FFCFD30.011
Achromatopsia (no color)#DDDDDD0.050

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFD3D2

    #FFD3D2

    oklch(90.4% 0.05 19.6)

  • #BAEAEC

    #BAEAEC

    oklch(90.4% 0.049 199.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFD3D2

    #FFD3D2

    oklch(90.4% 0.05 19.6)

  • #FAD3E4

    #FAD3E4

    oklch(90.5% 0.049 350)

  • #FCD7C3

    #FCD7C3

    oklch(90.5% 0.05 50.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFD3D2

    #FFD3D2

    oklch(90.4% 0.05 19.6)

  • #C0EBDA

    #C0EBDA

    oklch(90.5% 0.05 169.2)

  • #BFE6FA

    #BFE6FA

    oklch(90.4% 0.049 230.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFD3D2

    #FFD3D2

    oklch(90.4% 0.05 19.6)

  • #CFE8C9

    #CFE8C9

    oklch(90.4% 0.049 139.6)

  • #CEE1FF

    #CEE1FF

    oklch(90.5% 0.046 259.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFD3D2

    #FFD3D2

    oklch(90.4% 0.05 19.6)

  • #E1E3BD

    #E1E3BD

    oklch(90.5% 0.05 109.8)

  • #BAEAEC

    #BAEAEC

    oklch(90.4% 0.049 199.5)

  • #DEDBFF

    #DEDBFF

    oklch(90.5% 0.049 289.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFD3D2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFD3D2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.