#FFD3BF

Closest named color: Peach Puff (#FFDAB9). oklch(89.9% 0.057 45.8), rgb(255, 211, 191).

Aa

Black text reads best on this color (15.32:1).

About this color

#FFD3BF is a light, muted orange. In OKLCH its lightness is 90%, its chroma 0.057 and its hue 46°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.022 away. Black text reads best on it, at 15.32:1.

Hue familyOranges
Lightnesslight (90%)
Chromamuted (0.057)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text15.32:1
White text1.37:1

Values

HEX#FFD3BF
RGBrgb(255, 211, 191)
HSLhsl(19, 100%, 87%)
OKLCHoklch(89.9% 0.057 45.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFD3BF 1.37:1 Fails Lc -20.7 Dividers and decoration only
Black text on #FFD3BF 15.32:1 AAA Lc 85.6 Fine for body text
#FFD3BF text on white 1.37:1 Fails Lc 18.1 Dividers and decoration only
#FFD3BF text on black 15.32:1 AAA Lc -85.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4F0

    oklch(97.1% 0.009 52.1)

  2. Step 100

    100

    #F7E6DE

    oklch(93.6% 0.022 47)

  3. Step 200

    200 (this color)

    #FFD3BF

    oklch(89.9% 0.057 45.8)

  4. Step 300

    300

    #E9B399

    oklch(81% 0.073 46.9)

  5. Step 400

    400

    #DC8860

    oklch(70.6% 0.117 45.8)

  6. Step 500

    500

    #D06830

    oklch(63.1% 0.148 46.2)

  7. Step 600

    600

    #BA4D00

    oklch(55.5% 0.157 45.6)

  8. Step 700

    700

    #9D4000

    oklch(49% 0.139 45.7)

  9. Step 800

    800

    #823400

    oklch(42.8% 0.121 45.9)

  10. Step 900

    900

    #6A2D0B

    oklch(37.7% 0.098 45.4)

  11. Step 950

    950

    #3E1B09

    oklch(26.9% 0.062 45.7)

Export this scale for Tailwind in the Tailwind colors tool

#FFD3BF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DED7BE0.047
Deuteranopia (no green cones)#E8E0BF0.044
Tritanopia (no blue cones)#FFCCCD0.030
Achromatopsia (no color)#DCDCDC0.057

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFD3BF

    #FFD3BF

    oklch(89.9% 0.057 45.8)

  • #B7E6FB

    #B7E6FB

    oklch(89.9% 0.056 226.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFD3BF

    #FFD3BF

    oklch(89.9% 0.057 45.8)

  • #FFD0D2

    #FFD0D2

    oklch(89.9% 0.053 15.3)

  • #F4D9B5

    #F4D9B5

    oklch(89.9% 0.056 74.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFD3BF

    #FFD3BF

    oklch(89.9% 0.057 45.8)

  • #B2EAEA

    #B2EAEA

    oklch(89.9% 0.057 196.2)

  • #C9E0FF

    #C9E0FF

    oklch(90% 0.049 255.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFD3BF

    #FFD3BF

    oklch(89.9% 0.057 45.8)

  • #BBEAD5

    #BBEAD5

    oklch(89.8% 0.056 166.1)

  • #DADAFF

    #DADAFF

    oklch(90% 0.05 285.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFD3BF

    #FFD3BF

    oklch(89.9% 0.057 45.8)

  • #CEE7C2

    #CEE7C2

    oklch(90% 0.056 135.5)

  • #B7E6FB

    #B7E6FB

    oklch(89.9% 0.056 226.9)

  • #EDD3F8

    #EDD3F8

    oklch(90% 0.057 315.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFD3BF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFD3BF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.