#FFD1C4

Closest named color: Peach Puff (#FFDAB9). oklch(89.7% 0.055 36.3), rgb(255, 209, 196).

Aa

Black text reads best on this color (15.16:1).

About this color

#FFD1C4 is a light, muted pink. In OKLCH its lightness is 90%, its chroma 0.055 and its hue 36°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.031 away. Black text reads best on it, at 15.16:1.

Hue familyPinks
Lightnesslight (90%)
Chromamuted (0.055)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text15.16:1
White text1.38:1

Values

HEX#FFD1C4
RGBrgb(255, 209, 196)
HSLhsl(13, 100%, 88%)
OKLCHoklch(89.7% 0.055 36.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFD1C4 1.38:1 Fails Lc -21.3 Dividers and decoration only
Black text on #FFD1C4 15.16:1 AAA Lc 85.0 Fine for body text
#FFD1C4 text on white 1.38:1 Fails Lc 18.7 Dividers and decoration only
#FFD1C4 text on black 15.16:1 AAA Lc -84.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF3F1

    oklch(97.1% 0.01 32.5)

  2. Step 100

    100

    #F7E5E0

    oklch(93.5% 0.021 36)

  3. Step 200

    200 (this color)

    #FFD1C4

    oklch(89.7% 0.055 36.3)

  4. Step 300

    300

    #EAB1A1

    oklch(80.9% 0.071 36.3)

  5. Step 400

    400

    #DD866E

    oklch(70.7% 0.113 36.2)

  6. Step 500

    500

    #D26547

    oklch(63.2% 0.145 36.3)

  7. Step 600

    600

    #BD4827

    oklch(55.6% 0.158 36.2)

  8. Step 700

    700

    #A3391A

    oklch(49.2% 0.147 36.3)

  9. Step 800

    800

    #843018

    oklch(42.7% 0.121 36.4)

  10. Step 900

    900

    #6A2C1A

    oklch(37.7% 0.094 36.9)

  11. Step 950

    950

    #3F1A10

    oklch(27% 0.061 36.1)

Export this scale for Tailwind in the Tailwind colors tool

#FFD1C4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBD6C30.052
Deuteranopia (no green cones)#E6DFC40.048
Tritanopia (no blue cones)#FFCBCD0.023
Achromatopsia (no color)#DBDBDB0.055

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFD1C4

    #FFD1C4

    oklch(89.7% 0.055 36.3)

  • #B4E7F5

    #B4E7F5

    oklch(89.7% 0.056 216.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFD1C4

    #FFD1C4

    oklch(89.7% 0.055 36.3)

  • #FFCFD7

    #FFCFD7

    oklch(89.8% 0.055 7)

  • #F7D7B7

    #F7D7B7

    oklch(89.8% 0.055 67)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFD1C4

    #FFD1C4

    oklch(89.7% 0.055 36.3)

  • #B4E9E3

    #B4E9E3

    oklch(89.6% 0.055 187.7)

  • #C1E1FF

    #C1E1FF

    oklch(89.6% 0.054 246.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFD1C4

    #FFD1C4

    oklch(89.7% 0.055 36.3)

  • #C0E9CE

    #C0E9CE

    oklch(89.8% 0.056 156.2)

  • #D4DBFF

    #D4DBFF

    oklch(89.7% 0.05 276.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFD1C4

    #FFD1C4

    oklch(89.7% 0.055 36.3)

  • #D4E4BD

    #D4E4BD

    oklch(89.7% 0.055 125.7)

  • #B4E7F5

    #B4E7F5

    oklch(89.7% 0.056 216.4)

  • #E6D4FB

    #E6D4FB

    oklch(89.7% 0.056 306.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFD1C4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFD1C4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.