#FFD0BB

Closest named color: Peach Puff (#FFDAB9). oklch(89.3% 0.06 45.4), rgb(255, 208, 187).

Aa

Black text reads best on this color (14.99:1).

About this color

#FFD0BB is a light, muted orange. In OKLCH its lightness is 89%, its chroma 0.060 and its hue 45°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.027 away. Black text reads best on it, at 14.99:1.

Hue familyOranges
Lightnesslight (89%)
Chromamuted (0.060)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text14.99:1
White text1.40:1

Values

HEX#FFD0BB
RGBrgb(255, 208, 187)
HSLhsl(19, 100%, 87%)
OKLCHoklch(89.3% 0.06 45.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFD0BB 1.40:1 Fails Lc -22.1 Dividers and decoration only
Black text on #FFD0BB 14.99:1 AAA Lc 84.3 Fine for body text
#FFD0BB text on white 1.40:1 Fails Lc 19.4 Dividers and decoration only
#FFD0BB text on black 14.99:1 AAA Lc -84.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF3F0

    oklch(97% 0.011 39.4)

  2. Step 100

    100

    #F8E6DE

    oklch(93.7% 0.023 45.6)

  3. Step 200

    200 (this color)

    #FFD0BB

    oklch(89.3% 0.06 45.4)

  4. Step 300

    300

    #ECB197

    oklch(80.8% 0.078 44.8)

  5. Step 400

    400

    #E0865C

    oklch(70.7% 0.124 45.2)

  6. Step 500

    500

    #D56427

    oklch(63.2% 0.159 45.3)

  7. Step 600

    600

    #BB4D00

    oklch(55.7% 0.158 45.4)

  8. Step 700

    700

    #9E4000

    oklch(49.2% 0.14 45.4)

  9. Step 800

    800

    #823300

    oklch(42.6% 0.121 45.2)

  10. Step 900

    900

    #6C2B04

    oklch(37.7% 0.104 45.4)

  11. Step 950

    950

    #401A07

    oklch(27.1% 0.066 44.8)

Export this scale for Tailwind in the Tailwind colors tool

#FFD0BB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCD4BA0.051
Deuteranopia (no green cones)#E7DEBB0.047
Tritanopia (no blue cones)#FFC9CA0.031
Achromatopsia (no color)#DADADA0.061

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFD0BB

    #FFD0BB

    oklch(89.3% 0.06 45.4)

  • #B1E5FA

    #B1E5FA

    oklch(89.3% 0.061 224.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFD0BB

    #FFD0BB

    oklch(89.3% 0.06 45.4)

  • #FFCDCF

    #FFCDCF

    oklch(89.2% 0.057 15.6)

  • #F4D7B0

    #F4D7B0

    oklch(89.4% 0.061 75.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFD0BB

    #FFD0BB

    oklch(89.3% 0.06 45.4)

  • #ADE9E8

    #ADE9E8

    oklch(89.3% 0.061 194.8)

  • #C5DEFF

    #C5DEFF

    oklch(89.3% 0.053 255.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFD0BB

    #FFD0BB

    oklch(89.3% 0.06 45.4)

  • #B7E9D2

    #B7E9D2

    oklch(89.3% 0.06 165.3)

  • #D7D7FF

    #D7D7FF

    oklch(89.2% 0.055 285.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFD0BB

    #FFD0BB

    oklch(89.3% 0.06 45.4)

  • #CBE5BE

    #CBE5BE

    oklch(89.3% 0.059 135.2)

  • #B1E5FA

    #B1E5FA

    oklch(89.3% 0.061 224.6)

  • #EBD0F8

    #EBD0F8

    oklch(89.2% 0.061 314.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFD0BB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFD0BB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.