#FFCDBE

Closest named color: Light Rose (#FFC5CB). oklch(88.8% 0.061 37.3), rgb(255, 205, 190).

Aa

Black text reads best on this color (14.72:1).

About this color

#FFCDBE is a light, muted pink. In OKLCH its lightness is 89%, its chroma 0.061 and its hue 37°. Its hue sits on the warm side of the wheel. The nearest named color is Light Rose (#FFC5CB), ΔE 0.031 away. Black text reads best on it, at 14.72:1.

Hue familyPinks
Lightnesslight (89%)
Chromamuted (0.061)
Temperaturewarm
Nearest nameLight Rose (#FFC5CB)
Black text14.72:1
White text1.42:1

Values

HEX#FFCDBE
RGBrgb(255, 205, 190)
HSLhsl(14, 100%, 87%)
OKLCHoklch(88.8% 0.061 37.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFCDBE 1.42:1 Fails Lc -23.3 Dividers and decoration only
Black text on #FFCDBE 14.72:1 AAA Lc 83.3 Fine for body text
#FFCDBE text on white 1.42:1 Fails Lc 20.4 Dividers and decoration only
#FFCDBE text on black 14.72:1 AAA Lc -83.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF3F0

    oklch(97% 0.011 39.4)

  2. Step 100

    100

    #F8E5DF

    oklch(93.5% 0.022 38.3)

  3. Step 200

    200 (this color)

    #FFCDBE

    oklch(88.8% 0.061 37.3)

  4. Step 300

    300

    #EEB09D

    oklch(81% 0.078 37.7)

  5. Step 400

    400

    #E28367

    oklch(70.6% 0.124 37.2)

  6. Step 500

    500

    #D7603C

    oklch(63.1% 0.159 37.4)

  7. Step 600

    600

    #C34215

    oklch(55.7% 0.173 37.4)

  8. Step 700

    700

    #A83203

    oklch(49.1% 0.161 37.4)

  9. Step 800

    800

    #882B0B

    oklch(42.6% 0.133 37.3)

  10. Step 900

    900

    #6E2913

    oklch(37.8% 0.104 37.7)

  11. Step 950

    950

    #41190D

    oklch(27.1% 0.066 37.3)

Export this scale for Tailwind in the Tailwind colors tool

#FFCDBE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8D2BD0.057
Deuteranopia (no green cones)#E4DCBE0.052
Tritanopia (no blue cones)#FFC6C90.027
Achromatopsia (no color)#D8D8D80.061

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFCDBE

    #FFCDBE

    oklch(88.8% 0.061 37.3)

  • #ADE5F5

    #ADE5F5

    oklch(88.9% 0.061 217.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFCDBE

    #FFCDBE

    oklch(88.8% 0.061 37.3)

  • #FFCAD3

    #FFCAD3

    oklch(88.8% 0.061 7)

  • #F6D3B0

    #F6D3B0

    oklch(88.8% 0.061 66.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFCDBE

    #FFCDBE

    oklch(88.8% 0.061 37.3)

  • #ADE8E1

    #ADE8E1

    oklch(88.9% 0.061 187.1)

  • #BCDEFF

    #BCDEFF

    oklch(88.7% 0.058 247.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFCDBE

    #FFCDBE

    oklch(88.8% 0.061 37.3)

  • #BAE7CB

    #BAE7CB

    oklch(88.9% 0.06 157.6)

  • #D1D7FF

    #D1D7FF

    oklch(88.7% 0.055 278.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFCDBE

    #FFCDBE

    oklch(88.8% 0.061 37.3)

  • #CFE2B7

    #CFE2B7

    oklch(88.7% 0.061 127)

  • #ADE5F5

    #ADE5F5

    oklch(88.9% 0.061 217.3)

  • #E5D0FA

    #E5D0FA

    oklch(88.8% 0.061 307.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFCDBE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFCDBE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.