#FFCDBA

Closest named color: Peach Puff (#FFDAB9). oklch(88.7% 0.063 41.8), rgb(255, 205, 186).

Aa

Black text reads best on this color (14.69:1).

About this color

#FFCDBA is a light, muted orange. In OKLCH its lightness is 89%, its chroma 0.063 and its hue 42°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.034 away. Black text reads best on it, at 14.69:1.

Hue familyOranges
Lightnesslight (89%)
Chromamuted (0.063)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text14.69:1
White text1.42:1

Values

HEX#FFCDBA
RGBrgb(255, 205, 186)
HSLhsl(17, 100%, 86%)
OKLCHoklch(88.7% 0.063 41.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFCDBA 1.42:1 Fails Lc -23.4 Dividers and decoration only
Black text on #FFCDBA 14.69:1 AAA Lc 83.1 Fine for body text
#FFCDBA text on white 1.42:1 Fails Lc 20.6 Dividers and decoration only
#FFCDBA text on black 14.69:1 AAA Lc -82.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF3F0

    oklch(97% 0.011 39.4)

  2. Step 100

    100

    #F8E5DE

    oklch(93.5% 0.023 41.4)

  3. Step 200

    200 (this color)

    #FFCDBA

    oklch(88.7% 0.063 41.8)

  4. Step 300

    300

    #EEB098

    oklch(80.9% 0.08 42.1)

  5. Step 400

    400

    #E3835E

    oklch(70.6% 0.129 41.5)

  6. Step 500

    500

    #D8602C

    oklch(63.1% 0.164 41.8)

  7. Step 600

    600

    #C04600

    oklch(55.6% 0.169 41.6)

  8. Step 700

    700

    #A23A00

    oklch(49% 0.149 41.7)

  9. Step 800

    800

    #862F00

    oklch(42.8% 0.129 42)

  10. Step 900

    900

    #6E2907

    oklch(37.7% 0.107 42.3)

  11. Step 950

    950

    #411908

    oklch(27.1% 0.068 42)

Export this scale for Tailwind in the Tailwind colors tool

#FFCDBA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9D2B90.055
Deuteranopia (no green cones)#E5DCBA0.051
Tritanopia (no blue cones)#FFC6C80.030
Achromatopsia (no color)#D8D8D80.063

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFCDBA

    #FFCDBA

    oklch(88.7% 0.063 41.8)

  • #ADE4F8

    #ADE4F8

    oklch(88.8% 0.062 222.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFCDBA

    #FFCDBA

    oklch(88.7% 0.063 41.8)

  • #FFCACF

    #FFCACF

    oklch(88.7% 0.061 12)

  • #F4D4AD

    #F4D4AD

    oklch(88.7% 0.063 72.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFCDBA

    #FFCDBA

    oklch(88.7% 0.063 41.8)

  • #AAE8E4

    #AAE8E4

    oklch(88.8% 0.063 191.1)

  • #BFDDFF

    #BFDDFF

    oklch(88.7% 0.057 251.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFCDBA

    #FFCDBA

    oklch(88.7% 0.063 41.8)

  • #B6E7CD

    #B6E7CD

    oklch(88.7% 0.062 161.7)

  • #D3D6FF

    #D3D6FF

    oklch(88.7% 0.056 281.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFCDBA

    #FFCDBA

    oklch(88.7% 0.063 41.8)

  • #CBE3B8

    #CBE3B8

    oklch(88.7% 0.063 131.4)

  • #ADE4F8

    #ADE4F8

    oklch(88.8% 0.062 222.3)

  • #E8CFF8

    #E8CFF8

    oklch(88.8% 0.061 312.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFCDBA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFCDBA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.