#FFCDB2

Closest named color: Light Peach (#FFD8B1). oklch(88.5% 0.067 49.8), rgb(255, 205, 178).

Aa

Black text reads best on this color (14.62:1).

About this color

#FFCDB2 is a light, muted orange. In OKLCH its lightness is 89%, its chroma 0.067 and its hue 50°. Its hue sits on the warm side of the wheel. The nearest named color is Light Peach (#FFD8B1), ΔE 0.029 away. Black text reads best on it, at 14.62:1.

Hue familyOranges
Lightnesslight (89%)
Chromamuted (0.067)
Temperaturewarm
Nearest nameLight Peach (#FFD8B1)
Black text14.62:1
White text1.43:1

Values

HEX#FFCDB2
RGBrgb(255, 205, 178)
HSLhsl(21, 100%, 85%)
OKLCHoklch(88.5% 0.067 49.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFCDB2 1.43:1 Fails Lc -23.7 Dividers and decoration only
Black text on #FFCDB2 14.62:1 AAA Lc 82.9 Fine for body text
#FFCDB2 text on white 1.43:1 Fails Lc 20.8 Dividers and decoration only
#FFCDB2 text on black 14.62:1 AAA Lc -82.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF3EF

    oklch(97% 0.011 45.7)

  2. Step 100

    100

    #F9E5DB

    oklch(93.5% 0.026 48.4)

  3. Step 200

    200 (this color)

    #FFCDB2

    oklch(88.5% 0.067 49.8)

  4. Step 300

    300

    #EFB18E

    oklch(81% 0.087 50.5)

  5. Step 400

    400

    #E4844A

    oklch(70.6% 0.139 50.1)

  6. Step 500

    500

    #D66400

    oklch(63.2% 0.167 50)

  7. Step 600

    600

    #B55300

    oklch(55.7% 0.148 49.7)

  8. Step 700

    700

    #994500

    oklch(49.2% 0.131 49.6)

  9. Step 800

    800

    #7E3800

    oklch(42.8% 0.113 50)

  10. Step 900

    900

    #6A2E00

    oklch(37.8% 0.1 50)

  11. Step 950

    950

    #411900

    oklch(27% 0.072 49.3)

Export this scale for Tailwind in the Tailwind colors tool

#FFCDB2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DAD1B00.054
Deuteranopia (no green cones)#E6DBB20.048
Tritanopia (no blue cones)#FFC5C60.039
Achromatopsia (no color)#D7D7D70.068

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFCDB2

    #FFCDB2

    oklch(88.5% 0.067 49.8)

  • #ABE2FE

    #ABE2FE

    oklch(88.4% 0.068 230.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFCDB2

    #FFCDB2

    oklch(88.5% 0.067 49.8)

  • #FFCAC9

    #FFCAC9

    oklch(88.5% 0.06 19.6)

  • #F1D5A7

    #F1D5A7

    oklch(88.5% 0.068 80)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFCDB2

    #FFCDB2

    oklch(88.5% 0.067 49.8)

  • #A4E7EB

    #A4E7EB

    oklch(88.5% 0.067 200.7)

  • #C4DBFF

    #C4DBFF

    oklch(88.6% 0.056 259.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFCDB2

    #FFCDB2

    oklch(88.5% 0.067 49.8)

  • #ADE8D2

    #ADE8D2

    oklch(88.5% 0.067 169.8)

  • #D8D3FF

    #D8D3FF

    oklch(88.5% 0.06 290.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFCDB2

    #FFCDB2

    oklch(88.5% 0.067 49.8)

  • #C2E5BB

    #C2E5BB

    oklch(88.6% 0.068 140.4)

  • #ABE2FE

    #ABE2FE

    oklch(88.4% 0.068 230.6)

  • #EECBF6

    #EECBF6

    oklch(88.5% 0.069 320)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFCDB2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFCDB2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.