#FFC957

Closest named color: Sunglow (#FFD166). oklch(86.3% 0.143 83.3), rgb(255, 201, 87).

Aa

Black text reads best on this color (13.74:1).

About this color

#FFC957 is a light, vivid orange. In OKLCH its lightness is 86%, its chroma 0.143 and its hue 83°. Its hue sits on the warm side of the wheel. The nearest named color is Sunglow (#FFD166), ΔE 0.020 away. Black text reads best on it, at 13.74:1.

Hue familyOranges
Lightnesslight (86%)
Chromavivid (0.143)
Temperaturewarm
Nearest nameSunglow (#FFD166)
Black text13.74:1
White text1.52:1

Values

HEX#FFC957
RGBrgb(255, 201, 87)
HSLhsl(41, 100%, 67%)
OKLCHoklch(86.3% 0.143 83.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFC957 1.52:1 Fails Lc -27.6 Dividers and decoration only
Black text on #FFC957 13.74:1 AAA Lc 79.4 Fine for body text
#FFC957 text on white 1.52:1 Fails Lc 24.3 Dividers and decoration only
#FFC957 text on black 13.74:1 AAA Lc -78.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FEF4E3

    oklch(97% 0.025 81.1)

  2. Step 100

    100

    #FBE7C2

    oklch(93.5% 0.053 82.9)

  3. Step 200

    200 (this color)

    #FFC957

    oklch(86.3% 0.143 83.3)

  4. Step 300

    300

    #F4B500

    oklch(81% 0.166 83.2)

  5. Step 400

    400

    #CC9700

    oklch(70.8% 0.145 83.4)

  6. Step 500

    500

    #AF8100

    oklch(63.2% 0.13 83.3)

  7. Step 600

    600

    #936C00

    oklch(55.6% 0.114 83.5)

  8. Step 700

    700

    #7C5A00

    oklch(49% 0.101 82.9)

  9. Step 800

    800

    #664A00

    oklch(42.8% 0.088 83.6)

  10. Step 900

    900

    #553D00

    oklch(37.7% 0.077 83.5)

  11. Step 950

    950

    #332300

    oklch(26.8% 0.055 83)

Export this scale for Tailwind in the Tailwind colors tool

#FFC957 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0C94A0.050
Deuteranopia (no green cones)#EDD75B0.041
Tritanopia (no blue cones)#FFB8B10.122
Achromatopsia (no color)#D1D1D10.143

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFC957

    #FFC957

    oklch(86.3% 0.143 83.3)

  • #BBD3FF

    #BBD3FF

    oklch(86.4% 0.067 262.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFC957

    #FFC957

    oklch(86.3% 0.143 83.3)

  • #FFC39E

    #FFC39E

    oklch(86.2% 0.085 52.9)

  • #D2DC66

    #D2DC66

    oklch(86.3% 0.142 113.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFC957

    #FFC957

    oklch(86.3% 0.143 83.3)

  • #9CDCFF

    #9CDCFF

    oklch(86.4% 0.081 232.9)

  • #D3CAFF

    #D3CAFF

    oklch(86.4% 0.073 292.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFC957

    #FFC957

    oklch(86.3% 0.143 83.3)

  • #24EDFC

    #24EDFC

    oklch(86.4% 0.143 203.3)

  • #F8B8FF

    #F8B8FF

    oklch(86.4% 0.118 323.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFC957

    #FFC957

    oklch(86.3% 0.143 83.3)

  • #52F0CA

    #52F0CA

    oklch(86.3% 0.142 173.5)

  • #BBD3FF

    #BBD3FF

    oklch(86.4% 0.067 262.5)

  • #FFBCD7

    #FFBCD7

    oklch(86.4% 0.084 353)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFC957, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFC957 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.