#FFC94F

Closest named color: Maize (#F4D054). oklch(86.3% 0.148 84.4), rgb(255, 201, 79).

Aa

Black text reads best on this color (13.71:1).

About this color

#FFC94F is a light, vivid orange. In OKLCH its lightness is 86%, its chroma 0.148 and its hue 84°. Its hue sits on the warm side of the wheel. The nearest named color is Maize (#F4D054), ΔE 0.022 away. Black text reads best on it, at 13.71:1.

Hue familyOranges
Lightnesslight (86%)
Chromavivid (0.148)
Temperaturewarm
Nearest nameMaize (#F4D054)
Black text13.71:1
White text1.53:1

Values

HEX#FFC94F
RGBrgb(255, 201, 79)
HSLhsl(42, 100%, 65%)
OKLCHoklch(86.3% 0.148 84.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFC94F 1.53:1 Fails Lc -27.7 Dividers and decoration only
Black text on #FFC94F 13.71:1 AAA Lc 79.3 Fine for body text
#FFC94F text on white 1.53:1 Fails Lc 24.4 Dividers and decoration only
#FFC94F text on black 13.71:1 AAA Lc -78.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FEF5E3

    oklch(97.2% 0.026 84.6)

  2. Step 100

    100

    #FBE8C1

    oklch(93.7% 0.055 85.1)

  3. Step 200

    200 (this color)

    #FFC94F

    oklch(86.3% 0.148 84.4)

  4. Step 300

    300

    #F2B600

    oklch(80.9% 0.166 84.6)

  5. Step 400

    400

    #CA9700

    oklch(70.6% 0.145 84.3)

  6. Step 500

    500

    #AE8100

    oklch(63% 0.129 83.9)

  7. Step 600

    600

    #926C00

    oklch(55.5% 0.114 84.1)

  8. Step 700

    700

    #7B5B00

    oklch(49.1% 0.101 84.7)

  9. Step 800

    800

    #654A00

    oklch(42.7% 0.087 84.5)

  10. Step 900

    900

    #553D00

    oklch(37.7% 0.077 83.5)

  11. Step 950

    950

    #332400

    oklch(27.1% 0.056 85)

Export this scale for Tailwind in the Tailwind colors tool

#FFC94F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E1C93F0.049
Deuteranopia (no green cones)#EED7540.040
Tritanopia (no blue cones)#FFB8B00.127
Achromatopsia (no color)#D1D1D10.148

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFC94F

    #FFC94F

    oklch(86.3% 0.148 84.4)

  • #BCD2FF

    #BCD2FF

    oklch(86.2% 0.067 264.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFC94F

    #FFC94F

    oklch(86.3% 0.148 84.4)

  • #FFC39C

    #FFC39C

    oklch(86.2% 0.086 54.3)

  • #D0DD61

    #D0DD61

    oklch(86.3% 0.149 114.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFC94F

    #FFC94F

    oklch(86.3% 0.148 84.4)

  • #9EDBFF

    #9EDBFF

    oklch(86.3% 0.08 234.8)

  • #D4C9FF

    #D4C9FF

    oklch(86.3% 0.075 294.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFC94F

    #FFC94F

    oklch(86.3% 0.148 84.4)

  • #00EDFF

    #00EDFF

    oklch(86.3% 0.147 204.6)

  • #FAB6FF

    #FAB6FF

    oklch(86.2% 0.122 324.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFC94F

    #FFC94F

    oklch(86.3% 0.148 84.4)

  • #44F1CB

    #44F1CB

    oklch(86.3% 0.148 174.3)

  • #BCD2FF

    #BCD2FF

    oklch(86.2% 0.067 264.5)

  • #FFBBD5

    #FFBBD5

    oklch(86.2% 0.085 354.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFC94F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFC94F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.