#FEF4D0

Closest named color: Pale (#FFF9D0). oklch(96.6% 0.048 94.3), rgb(254, 244, 208).

Aa

Black text reads best on this color (19.06:1).

About this color

#FEF4D0 is a very light, muted yellow. In OKLCH its lightness is 97%, its chroma 0.048 and its hue 94°. Its hue sits on the warm side of the wheel. The nearest named color is Pale (#FFF9D0), ΔE 0.013 away. Black text reads best on it, at 19.06:1.

Hue familyYellows
Lightnessvery light (97%)
Chromamuted (0.048)
Temperaturewarm
Nearest namePale (#FFF9D0)
Black text19.06:1
White text1.10:1

Values

HEX#FEF4D0
RGBrgb(254, 244, 208)
HSLhsl(47, 96%, 91%)
OKLCHoklch(96.6% 0.048 94.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FEF4D0 1.10:1 Fails Lc 0.0 Not readable
Black text on #FEF4D0 19.06:1 AAA Lc 99.4 Preferred for body text
#FEF4D0 text on white 1.10:1 Fails Lc 0.0 Not readable
#FEF4D0 text on black 19.06:1 AAA Lc -100.5 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FEF4D0

    oklch(96.6% 0.048 94.3)

  2. Step 100

    100

    #EDEADD

    oklch(93.6% 0.018 96.1)

  3. Step 200

    200

    #E0D9C0

    oklch(88.4% 0.034 94.1)

  4. Step 300

    300

    #CDC194

    oklch(81% 0.061 94.9)

  5. Step 400

    400

    #B4A054

    oklch(70.7% 0.099 94.9)

  6. Step 500

    500

    #A2870F

    oklch(63% 0.126 94.3)

  7. Step 600

    600

    #897100

    oklch(55.5% 0.114 94.1)

  8. Step 700

    700

    #735F00

    oklch(49.1% 0.101 94.6)

  9. Step 800

    800

    #5F4D00

    oklch(42.6% 0.087 93.4)

  10. Step 900

    900

    #4F4000

    oklch(37.6% 0.077 93.9)

  11. Step 950

    950

    #2F2603

    oklch(27.1% 0.052 94.3)

Export this scale for Tailwind in the Tailwind colors tool

#FEF4D0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FCF2CE0.006
Deuteranopia (no green cones)#FFF5D10.003
Tritanopia (no blue cones)#FFEEEA0.042
Achromatopsia (no color)#F4F4F40.048

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FEF4D0

    #FEF4D0

    oklch(96.6% 0.048 94.3)

  • #F0F3FF

    #F0F3FF

    oklch(96.5% 0.016 274.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FEF4D0

    #FEF4D0

    oklch(96.6% 0.048 94.3)

  • #FFF1E5

    #FFF1E5

    oklch(96.6% 0.022 63.2)

  • #EDFAD7

    #EDFAD7

    oklch(96.6% 0.048 123.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FEF4D0

    #FEF4D0

    oklch(96.6% 0.048 94.3)

  • #EAF5FF

    #EAF5FF

    oklch(96.5% 0.018 245.4)

  • #F6F1FF

    #F6F1FF

    oklch(96.6% 0.019 302.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FEF4D0

    #FEF4D0

    oklch(96.6% 0.048 94.3)

  • #E0F9FF

    #E0F9FF

    oklch(96.6% 0.027 213.8)

  • #FFEEFB

    #FFEEFB

    oklch(96.6% 0.025 333.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FEF4D0

    #FEF4D0

    oklch(96.6% 0.048 94.3)

  • #D1FFF7

    #D1FFF7

    oklch(96.6% 0.048 183.6)

  • #F0F3FF

    #F0F3FF

    oklch(96.5% 0.016 274.8)

  • #FFEFF2

    #FFEFF2

    oklch(96.6% 0.018 4.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FEF4D0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FEF4D0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.