#FEF3D4

Closest named color: Papaya Whip (#FFEFD5). oklch(96.5% 0.042 90.8), rgb(254, 243, 212).

Aa

Black text reads best on this color (18.98:1).

About this color

#FEF3D4 is a very light, muted yellow. In OKLCH its lightness is 96%, its chroma 0.042 and its hue 91°. Its hue sits on the warm side of the wheel. The nearest named color is Papaya Whip (#FFEFD5), ΔE 0.011 away. Black text reads best on it, at 18.98:1.

Hue familyYellows
Lightnessvery light (96%)
Chromamuted (0.042)
Temperaturewarm
Nearest namePapaya Whip (#FFEFD5)
Black text18.98:1
White text1.10:1

Values

HEX#FEF3D4
RGBrgb(254, 243, 212)
HSLhsl(44, 95%, 91%)
OKLCHoklch(96.5% 0.042 90.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FEF3D4 1.10:1 Fails Lc 0.0 Not readable
Black text on #FEF3D4 18.98:1 AAA Lc 99.1 Preferred for body text
#FEF3D4 text on white 1.10:1 Fails Lc 0.0 Not readable
#FEF3D4 text on black 18.98:1 AAA Lc -100.2 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FEF3D4

    oklch(96.5% 0.042 90.8)

  2. Step 100

    100

    #EEEADE

    oklch(93.7% 0.017 91.6)

  3. Step 200

    200

    #E0D9C3

    oklch(88.5% 0.03 92.3)

  4. Step 300

    300

    #CEC099

    oklch(81% 0.055 90.6)

  5. Step 400

    400

    #B59F5F

    oklch(70.8% 0.087 91.1)

  6. Step 500

    500

    #A3862D

    oklch(63.1% 0.111 90.4)

  7. Step 600

    600

    #8C7000

    oklch(55.6% 0.114 91.4)

  8. Step 700

    700

    #765E00

    oklch(49.2% 0.101 91.4)

  9. Step 800

    800

    #614C00

    oklch(42.6% 0.087 90.4)

  10. Step 900

    900

    #504008

    oklch(37.8% 0.073 91.4)

  11. Step 950

    950

    #2F2508

    oklch(26.9% 0.046 89.7)

Export this scale for Tailwind in the Tailwind colors tool

#FEF3D4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FAF1D20.008
Deuteranopia (no green cones)#FDF5D50.005
Tritanopia (no blue cones)#FFEEEA0.036
Achromatopsia (no color)#F3F3F30.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FEF3D4

    #FEF3D4

    oklch(96.5% 0.042 90.8)

  • #EFF3FF

    #EFF3FF

    oklch(96.5% 0.017 271.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FEF3D4

    #FEF3D4

    oklch(96.5% 0.042 90.8)

  • #FFF0E5

    #FFF0E5

    oklch(96.4% 0.022 58.8)

  • #EFF8D9

    #EFF8D9

    oklch(96.4% 0.042 120.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FEF3D4

    #FEF3D4

    oklch(96.5% 0.042 90.8)

  • #E9F5FF

    #E9F5FF

    oklch(96.4% 0.019 243)

  • #F5F1FF

    #F5F1FF

    oklch(96.5% 0.019 299.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FEF3D4

    #FEF3D4

    oklch(96.5% 0.042 90.8)

  • #DDF9FF

    #DDF9FF

    oklch(96.4% 0.03 212)

  • #FFEDFC

    #FFEDFC

    oklch(96.5% 0.028 331.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FEF3D4

    #FEF3D4

    oklch(96.5% 0.042 90.8)

  • #D6FDF5

    #D6FDF5

    oklch(96.4% 0.041 181.6)

  • #EFF3FF

    #EFF3FF

    oklch(96.5% 0.017 271.2)

  • #FFEFF3

    #FFEFF3

    oklch(96.6% 0.018 0.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FEF3D4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FEF3D4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.