#FEF1DC

Closest named color: Papaya Whip (#FFEFD5). oklch(96.3% 0.031 79.9), rgb(254, 241, 220).

Aa

Black text reads best on this color (18.82:1).

About this color

#FEF1DC is a very light, muted orange. In OKLCH its lightness is 96%, its chroma 0.031 and its hue 80°. Its hue sits on the warm side of the wheel. The nearest named color is Papaya Whip (#FFEFD5), ΔE 0.009 away. Black text reads best on it, at 18.82:1.

Hue familyOranges
Lightnessvery light (96%)
Chromamuted (0.031)
Temperaturewarm
Nearest namePapaya Whip (#FFEFD5)
Black text18.82:1
White text1.11:1

Values

HEX#FEF1DC
RGBrgb(254, 241, 220)
HSLhsl(37, 94%, 93%)
OKLCHoklch(96.3% 0.031 79.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FEF1DC 1.11:1 Fails Lc 0.0 Not readable
Black text on #FEF1DC 18.82:1 AAA Lc 98.6 Preferred for body text
#FEF1DC text on white 1.11:1 Fails Lc 0.0 Not readable
#FEF1DC text on black 18.82:1 AAA Lc -99.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FEF1DC

    oklch(96.3% 0.031 79.9)

  2. Step 100

    100

    #EEE9E1

    oklch(93.6% 0.012 79.8)

  3. Step 200

    200

    #E1D8C9

    oklch(88.5% 0.023 80.7)

  4. Step 300

    300

    #CEBEA4

    oklch(80.8% 0.04 80)

  5. Step 400

    400

    #B69D73

    oklch(70.8% 0.064 80.3)

  6. Step 500

    500

    #A3844E

    oklch(63% 0.081 80.3)

  7. Step 600

    600

    #8E6D31

    oklch(55.5% 0.088 80.1)

  8. Step 700

    700

    #795B23

    oklch(49.1% 0.082 80.2)

  9. Step 800

    800

    #634A1F

    oklch(42.7% 0.068 78.7)

  10. Step 900

    900

    #503E1F

    oklch(37.6% 0.052 79.7)

  11. Step 950

    950

    #2F2513

    oklch(27.1% 0.033 81.3)

Export this scale for Tailwind in the Tailwind colors tool

#FEF1DC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F7F1DB0.010
Deuteranopia (no green cones)#FAF4DD0.009
Tritanopia (no blue cones)#FFEDEB0.026
Achromatopsia (no color)#F2F2F20.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FEF1DC

    #FEF1DC

    oklch(96.3% 0.031 79.9)

  • #ECF3FF

    #ECF3FF

    oklch(96.2% 0.018 261.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FEF1DC

    #FEF1DC

    oklch(96.3% 0.031 79.9)

  • #FFEFE7

    #FFEFE7

    oklch(96.3% 0.02 48.5)

  • #F4F5DD

    #F4F5DD

    oklch(96.3% 0.032 108.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FEF1DC

    #FEF1DC

    oklch(96.3% 0.031 79.9)

  • #E5F6FF

    #E5F6FF

    oklch(96.3% 0.022 230.5)

  • #F2F1FF

    #F2F1FF

    oklch(96.3% 0.019 289.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FEF1DC

    #FEF1DC

    oklch(96.3% 0.031 79.9)

  • #DCFAFB

    #DCFAFB

    oklch(96.4% 0.031 199.1)

  • #FCEDFF

    #FCEDFF

    oklch(96.3% 0.029 320.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FEF1DC

    #FEF1DC

    oklch(96.3% 0.031 79.9)

  • #DFFAEF

    #DFFAEF

    oklch(96.3% 0.032 169.2)

  • #ECF3FF

    #ECF3FF

    oklch(96.2% 0.018 261.3)

  • #FFEDF5

    #FFEDF5

    oklch(96.3% 0.022 348.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FEF1DC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FEF1DC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.