#FEF0CB

Closest named color: Blanched Almond (#FFEBCD). oklch(95.7% 0.05 89.8), rgb(254, 240, 203).

Aa

Black text reads best on this color (18.54:1).

About this color

#FEF0CB is a very light, muted orange. In OKLCH its lightness is 96%, its chroma 0.050 and its hue 90°. Its hue sits on the warm side of the wheel. The nearest named color is Blanched Almond (#FFEBCD), ΔE 0.014 away. Black text reads best on it, at 18.54:1.

Hue familyOranges
Lightnessvery light (96%)
Chromamuted (0.050)
Temperaturewarm
Nearest nameBlanched Almond (#FFEBCD)
Black text18.54:1
White text1.13:1

Values

HEX#FEF0CB
RGBrgb(254, 240, 203)
HSLhsl(44, 96%, 90%)
OKLCHoklch(95.7% 0.05 89.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FEF0CB 1.13:1 Fails Lc 0.0 Not readable
Black text on #FEF0CB 18.54:1 AAA Lc 97.5 Preferred for body text
#FEF0CB text on white 1.13:1 Fails Lc 0.0 Not readable
#FEF0CB text on black 18.54:1 AAA Lc -98.5 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FEF0CB

    oklch(95.7% 0.05 89.8)

  2. Step 100

    100

    #EFEADC

    oklch(93.7% 0.019 90.5)

  3. Step 200

    200

    #E2D9BF

    oklch(88.6% 0.036 91.1)

  4. Step 300

    300

    #D1BF91

    oklch(80.8% 0.064 89.2)

  5. Step 400

    400

    #BA9E4F

    oklch(70.8% 0.104 90.1)

  6. Step 500

    500

    #A88500

    oklch(63.2% 0.129 90)

  7. Step 600

    600

    #8D6F00

    oklch(55.5% 0.113 89.9)

  8. Step 700

    700

    #775D00

    oklch(49.1% 0.1 89.6)

  9. Step 800

    800

    #624C00

    oklch(42.8% 0.087 89.5)

  10. Step 900

    900

    #523F00

    oklch(37.8% 0.077 89.3)

  11. Step 950

    950

    #312500

    oklch(27.1% 0.055 90.3)

Export this scale for Tailwind in the Tailwind colors tool

#FEF0CB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F9EEC90.009
Deuteranopia (no green cones)#FDF2CC0.005
Tritanopia (no blue cones)#FFEAE60.044
Achromatopsia (no color)#F1F1F10.050

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FEF0CB

    #FEF0CB

    oklch(95.7% 0.05 89.8)

  • #EBF1FF

    #EBF1FF

    oklch(95.8% 0.02 267.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FEF0CB

    #FEF0CB

    oklch(95.7% 0.05 89.8)

  • #FFEDDF

    #FFEDDF

    oklch(95.7% 0.027 60.4)

  • #ECF6D1

    #ECF6D1

    oklch(95.6% 0.05 119.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FEF0CB

    #FEF0CB

    oklch(95.7% 0.05 89.8)

  • #E4F3FF

    #E4F3FF

    oklch(95.7% 0.023 241.9)

  • #F3EEFF

    #F3EEFF

    oklch(95.8% 0.023 299.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FEF0CB

    #FEF0CB

    oklch(95.7% 0.05 89.8)

  • #D4F8FF

    #D4F8FF

    oklch(95.6% 0.038 210.7)

  • #FFE9FC

    #FFE9FC

    oklch(95.7% 0.034 330.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FEF0CB

    #FEF0CB

    oklch(95.7% 0.05 89.8)

  • #CDFDF2

    #CDFDF2

    oklch(95.8% 0.051 179.7)

  • #EBF1FF

    #EBF1FF

    oklch(95.8% 0.02 267.3)

  • #FFEBF0

    #FFEBF0

    oklch(95.7% 0.023 0.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FEF0CB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FEF0CB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.