#FEF0C0

Closest named color: Light Tan (#FBEEAC). oklch(95.5% 0.064 93.7), rgb(254, 240, 192).

Aa

Black text reads best on this color (18.43:1).

About this color

#FEF0C0 is a very light, muted yellow. In OKLCH its lightness is 95%, its chroma 0.064 and its hue 94°. Its hue sits on the warm side of the wheel. The nearest named color is Light Tan (#FBEEAC), ΔE 0.024 away. Black text reads best on it, at 18.43:1.

Hue familyYellows
Lightnessvery light (95%)
Chromamuted (0.064)
Temperaturewarm
Nearest nameLight Tan (#FBEEAC)
Black text18.43:1
White text1.13:1

Values

HEX#FEF0C0
RGBrgb(254, 240, 192)
HSLhsl(46, 97%, 87%)
OKLCHoklch(95.5% 0.064 93.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FEF0C0 1.13:1 Fails Lc -7.5 Not readable
Black text on #FEF0C0 18.43:1 AAA Lc 97.2 Preferred for body text
#FEF0C0 text on white 1.13:1 Fails Lc 0.0 Not readable
#FEF0C0 text on black 18.43:1 AAA Lc -98.1 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FEF0C0

    oklch(95.5% 0.064 93.7)

  2. Step 100

    100

    #EFEAD9

    oklch(93.6% 0.023 93.3)

  3. Step 200

    200

    #E3D9B8

    oklch(88.5% 0.045 93.1)

  4. Step 300

    300

    #D2C083

    oklch(80.9% 0.082 93.6)

  5. Step 400

    400

    #BC9E2C

    oklch(70.7% 0.131 93.5)

  6. Step 500

    500

    #A48700

    oklch(63.2% 0.129 93.7)

  7. Step 600

    600

    #8A7100

    oklch(55.6% 0.114 93.5)

  8. Step 700

    700

    #745F00

    oklch(49.2% 0.101 93.8)

  9. Step 800

    800

    #5F4D00

    oklch(42.6% 0.087 93.4)

  10. Step 900

    900

    #4F4000

    oklch(37.6% 0.077 93.9)

  11. Step 950

    950

    #2F2500

    oklch(26.8% 0.055 93.5)

Export this scale for Tailwind in the Tailwind colors tool

#FEF0C0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FAEDBD0.010
Deuteranopia (no green cones)#FEF2C20.005
Tritanopia (no blue cones)#FFE9E30.055
Achromatopsia (no color)#F0F0F00.064

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FEF0C0

    #FEF0C0

    oklch(95.5% 0.064 93.7)

  • #EBEFFF

    #EBEFFF

    oklch(95.4% 0.022 274.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FEF0C0

    #FEF0C0

    oklch(95.5% 0.064 93.7)

  • #FFECDC

    #FFECDC

    oklch(95.4% 0.03 62.6)

  • #E7F8C9

    #E7F8C9

    oklch(95.5% 0.064 123.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FEF0C0

    #FEF0C0

    oklch(95.5% 0.064 93.7)

  • #E3F2FF

    #E3F2FF

    oklch(95.4% 0.024 244.1)

  • #F4ECFF

    #F4ECFF

    oklch(95.5% 0.027 304.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FEF0C0

    #FEF0C0

    oklch(95.5% 0.064 93.7)

  • #D5F7FF

    #D5F7FF

    oklch(95.4% 0.037 213.5)

  • #FFE8FA

    #FFE8FA

    oklch(95.5% 0.034 333.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FEF0C0

    #FEF0C0

    oklch(95.5% 0.064 93.7)

  • #C1FFF4

    #C1FFF4

    oklch(95.5% 0.064 182.8)

  • #EBEFFF

    #EBEFFF

    oklch(95.4% 0.022 274.7)

  • #FFEAEE

    #FFEAEE

    oklch(95.5% 0.023 4.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FEF0C0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FEF0C0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.