#FEEED0

Closest named color: Papaya Whip (#FFEFD5). oklch(95.4% 0.043 83.2), rgb(254, 238, 208).

Aa

Black text reads best on this color (18.35:1).

About this color

#FEEED0 is a very light, muted orange. In OKLCH its lightness is 95%, its chroma 0.043 and its hue 83°. Its hue sits on the warm side of the wheel. The nearest named color is Papaya Whip (#FFEFD5), ΔE 0.006 away. Black text reads best on it, at 18.35:1.

Hue familyOranges
Lightnessvery light (95%)
Chromamuted (0.043)
Temperaturewarm
Nearest namePapaya Whip (#FFEFD5)
Black text18.35:1
White text1.14:1

Values

HEX#FEEED0
RGBrgb(254, 238, 208)
HSLhsl(39, 96%, 91%)
OKLCHoklch(95.4% 0.043 83.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FEEED0 1.14:1 Fails Lc -7.9 Not readable
Black text on #FEEED0 18.35:1 AAA Lc 96.9 Preferred for body text
#FEEED0 text on white 1.14:1 Fails Lc 0.0 Not readable
#FEEED0 text on black 18.35:1 AAA Lc -97.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FEEED0

    oklch(95.4% 0.043 83.2)

  2. Step 100

    100

    #EFE9DE

    oklch(93.6% 0.016 82.8)

  3. Step 200

    200

    #E3D8C3

    oklch(88.5% 0.031 83.6)

  4. Step 300

    300

    #D2BE99

    oklch(80.9% 0.055 82.8)

  5. Step 400

    400

    #BB9C5E

    oklch(70.7% 0.089 83.7)

  6. Step 500

    500

    #AA822B

    oklch(63% 0.113 83)

  7. Step 600

    600

    #936C00

    oklch(55.6% 0.114 83.5)

  8. Step 700

    700

    #7C5A00

    oklch(49% 0.101 82.9)

  9. Step 800

    800

    #664A00

    oklch(42.8% 0.088 83.6)

  10. Step 900

    900

    #543D06

    oklch(37.6% 0.074 83.1)

  11. Step 950

    950

    #312408

    oklch(26.9% 0.046 83.5)

Export this scale for Tailwind in the Tailwind colors tool

#FEEED0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F6EDCE0.012
Deuteranopia (no green cones)#FAF1D10.009
Tritanopia (no blue cones)#FFE9E60.036
Achromatopsia (no color)#F0F0F00.043

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FEEED0

    #FEEED0

    oklch(95.4% 0.043 83.2)

  • #E8F0FF

    #E8F0FF

    oklch(95.4% 0.022 263.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FEEED0

    #FEEED0

    oklch(95.4% 0.043 83.2)

  • #FFECE0

    #FFECE0

    oklch(95.5% 0.026 54.6)

  • #EFF4D3

    #EFF4D3

    oklch(95.5% 0.044 114.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FEEED0

    #FEEED0

    oklch(95.4% 0.043 83.2)

  • #DFF3FF

    #DFF3FF

    oklch(95.3% 0.027 234)

  • #F0EDFF

    #F0EDFF

    oklch(95.4% 0.024 293.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FEEED0

    #FEEED0

    oklch(95.4% 0.043 83.2)

  • #CFF9FD

    #CFF9FD

    oklch(95.4% 0.043 203.6)

  • #FDE8FF

    #FDE8FF

    oklch(95.4% 0.038 323.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FEEED0

    #FEEED0

    oklch(95.4% 0.043 83.2)

  • #D4FAED

    #D4FAED

    oklch(95.5% 0.043 172.7)

  • #E8F0FF

    #E8F0FF

    oklch(95.4% 0.022 263.2)

  • #FFE9F1

    #FFE9F1

    oklch(95.4% 0.026 353.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FEEED0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FEEED0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.