#FEEDCA

Closest named color: Blanched Almond (#FFEBCD). oklch(95.1% 0.049 85.1), rgb(254, 237, 202).

Aa

Black text reads best on this color (18.18:1).

About this color

#FEEDCA is a very light, muted orange. In OKLCH its lightness is 95%, its chroma 0.049 and its hue 85°. Its hue sits on the warm side of the wheel. The nearest named color is Blanched Almond (#FFEBCD), ΔE 0.008 away. Black text reads best on it, at 18.18:1.

Hue familyOranges
Lightnessvery light (95%)
Chromamuted (0.049)
Temperaturewarm
Nearest nameBlanched Almond (#FFEBCD)
Black text18.18:1
White text1.15:1

Values

HEX#FEEDCA
RGBrgb(254, 237, 202)
HSLhsl(40, 96%, 89%)
OKLCHoklch(95.1% 0.049 85.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FEEDCA 1.15:1 Fails Lc -8.6 Not readable
Black text on #FEEDCA 18.18:1 AAA Lc 96.3 Preferred for body text
#FEEDCA text on white 1.15:1 Fails Lc 0.0 Not readable
#FEEDCA text on black 18.18:1 AAA Lc -97.1 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F5EF

    oklch(97.1% 0.009 84.6)

  2. Step 100

    100 (this color)

    #FEEDCA

    oklch(95.1% 0.049 85.1)

  3. Step 200

    200

    #E4D8BF

    oklch(88.5% 0.036 85.4)

  4. Step 300

    300

    #D3BE92

    oklch(80.8% 0.063 85.4)

  5. Step 400

    400

    #BD9C52

    oklch(70.7% 0.101 85.7)

  6. Step 500

    500

    #AD8200

    oklch(63.1% 0.129 85.1)

  7. Step 600

    600

    #926D00

    oklch(55.7% 0.114 85)

  8. Step 700

    700

    #7B5B00

    oklch(49.1% 0.101 84.7)

  9. Step 800

    800

    #654A00

    oklch(42.7% 0.087 84.5)

  10. Step 900

    900

    #543E00

    oklch(37.8% 0.077 85.9)

  11. Step 950

    950

    #322402

    oklch(27% 0.053 85.5)

Export this scale for Tailwind in the Tailwind colors tool

#FEEDCA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F6ECC80.012
Deuteranopia (no green cones)#FAF0CB0.009
Tritanopia (no blue cones)#FFE7E30.041
Achromatopsia (no color)#EEEEEE0.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FEEDCA

    #FEEDCA

    oklch(95.1% 0.049 85.1)

  • #E7EFFF

    #E7EFFF

    oklch(95.1% 0.023 264.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FEEDCA

    #FEEDCA

    oklch(95.1% 0.049 85.1)

  • #FFEADD

    #FFEADD

    oklch(95% 0.029 54)

  • #EDF3CE

    #EDF3CE

    oklch(95% 0.049 114.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FEEDCA

    #FEEDCA

    oklch(95.1% 0.049 85.1)

  • #DEF2FF

    #DEF2FF

    oklch(95% 0.028 236.2)

  • #F0ECFF

    #F0ECFF

    oklch(95.2% 0.026 295.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FEEDCA

    #FEEDCA

    oklch(95.1% 0.049 85.1)

  • #C9F9FF

    #C9F9FF

    oklch(95.1% 0.05 205.7)

  • #FEE5FF

    #FEE5FF

    oklch(95% 0.044 324.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FEEDCA

    #FEEDCA

    oklch(95.1% 0.049 85.1)

  • #CDFAED

    #CDFAED

    oklch(95% 0.049 175.8)

  • #E7EFFF

    #E7EFFF

    oklch(95.1% 0.023 264.5)

  • #FFE8EF

    #FFE8EF

    oklch(95.1% 0.027 357.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FEEDCA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FEEDCA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.