#FEECCB

Closest named color: Blanched Almond (#FFEBCD). oklch(94.9% 0.047 82.7), rgb(254, 236, 203).

Aa

Black text reads best on this color (18.07:1).

About this color

#FEECCB is a very light, muted orange. In OKLCH its lightness is 95%, its chroma 0.047 and its hue 83°. Its hue sits on the warm side of the wheel. The nearest named color is Blanched Almond (#FFEBCD), ΔE 0.004 away. Black text reads best on it, at 18.07:1.

Hue familyOranges
Lightnessvery light (95%)
Chromamuted (0.047)
Temperaturewarm
Nearest nameBlanched Almond (#FFEBCD)
Black text18.07:1
White text1.16:1

Values

HEX#FEECCB
RGBrgb(254, 236, 203)
HSLhsl(39, 96%, 90%)
OKLCHoklch(94.9% 0.047 82.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FEECCB 1.16:1 Fails Lc -9.0 Not readable
Black text on #FEECCB 18.07:1 AAA Lc 95.9 Preferred for body text
#FEECCB text on white 1.16:1 Fails Lc 7.6 Not readable
#FEECCB text on black 18.07:1 AAA Lc -96.7 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F5EF

    oklch(97.1% 0.009 84.6)

  2. Step 100

    100 (this color)

    #FEECCB

    oklch(94.9% 0.047 82.7)

  3. Step 200

    200

    #E4D8C1

    oklch(88.6% 0.033 83.7)

  4. Step 300

    300

    #D4BE94

    oklch(81% 0.061 83.4)

  5. Step 400

    400

    #BE9B56

    oklch(70.7% 0.097 83)

  6. Step 500

    500

    #AE8115

    oklch(63.1% 0.124 82.6)

  7. Step 600

    600

    #946C00

    oklch(55.7% 0.115 82.9)

  8. Step 700

    700

    #7C5A00

    oklch(49% 0.101 82.9)

  9. Step 800

    800

    #664900

    oklch(42.6% 0.088 82.4)

  10. Step 900

    900

    #563D00

    oklch(37.8% 0.078 82.4)

  11. Step 950

    950

    #332404

    oklch(27.2% 0.051 82.6)

Export this scale for Tailwind in the Tailwind colors tool

#FEECCB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F5EBC90.013
Deuteranopia (no green cones)#F9F0CC0.011
Tritanopia (no blue cones)#FFE6E30.040
Achromatopsia (no color)#EEEEEE0.047

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FEECCB

    #FEECCB

    oklch(94.9% 0.047 82.7)

  • #E6EFFF

    #E6EFFF

    oklch(95% 0.024 262.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FEECCB

    #FEECCB

    oklch(94.9% 0.047 82.7)

  • #FFE9DD

    #FFE9DD

    oklch(94.8% 0.029 50.6)

  • #EEF2CE

    #EEF2CE

    oklch(94.9% 0.047 112.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FEECCB

    #FEECCB

    oklch(94.9% 0.047 82.7)

  • #DCF2FF

    #DCF2FF

    oklch(94.9% 0.029 233.6)

  • #EEEBFF

    #EEEBFF

    oklch(94.8% 0.027 292.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FEECCB

    #FEECCB

    oklch(94.9% 0.047 82.7)

  • #CAF8FC

    #CAF8FC

    oklch(94.8% 0.047 202.9)

  • #FCE5FF

    #FCE5FF

    oklch(94.8% 0.042 322.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FEECCB

    #FEECCB

    oklch(94.9% 0.047 82.7)

  • #CFF9EB

    #CFF9EB

    oklch(94.9% 0.047 173.1)

  • #E6EFFF

    #E6EFFF

    oklch(95% 0.024 262.1)

  • #FFE7F0

    #FFE7F0

    oklch(95% 0.029 352.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FEECCB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FEECCB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.