#FEEAE4

Closest named color: Misty Rose (#FFE4E1). oklch(95.1% 0.023 37.4), rgb(254, 234, 228).

Aa

Black text reads best on this color (18.10:1).

About this color

#FEEAE4 is a very light close to neutral grey. In OKLCH its lightness is 95%, its chroma 0.023. It has too little chroma to lean warm or cool. The nearest named color is Misty Rose (#FFE4E1), ΔE 0.014 away. Black text reads best on it, at 18.10:1.

Hue familyNeutrals
Lightnessvery light (95%)
Chromaclose to neutral grey (0.023)
Temperatureneutral
Nearest nameMisty Rose (#FFE4E1)
Black text18.10:1
White text1.15:1

Values

HEX#FEEAE4
RGBrgb(254, 234, 228)
HSLhsl(14, 93%, 95%)
OKLCHoklch(95.1% 0.023 37.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FEEAE4 1.15:1 Fails Lc -8.9 Not readable
Black text on #FEEAE4 18.10:1 AAA Lc 96.0 Preferred for body text
#FEEAE4 text on white 1.15:1 Fails Lc 7.5 Not readable
#FEEAE4 text on black 18.10:1 AAA Lc -96.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F4F3

    oklch(97% 0.005 34.3)

  2. Step 100

    100 (this color)

    #FEEAE4

    oklch(95.1% 0.023 37.4)

  3. Step 200

    200

    #E4D6D1

    oklch(88.6% 0.017 40.8)

  4. Step 300

    300

    #D3BAB3

    oklch(80.8% 0.03 36.2)

  5. Step 400

    400

    #BC978B

    oklch(70.7% 0.048 38.7)

  6. Step 500

    500

    #AB7D6F

    oklch(63.2% 0.061 37.6)

  7. Step 600

    600

    #966657

    oklch(55.7% 0.067 38.1)

  8. Step 700

    700

    #805447

    oklch(49.1% 0.063 37.2)

  9. Step 800

    800

    #68453B

    oklch(42.7% 0.051 36.6)

  10. Step 900

    900

    #553A32

    oklch(37.7% 0.041 37.2)

  11. Step 950

    950

    #32221E

    oklch(27% 0.026 34.5)

Export this scale for Tailwind in the Tailwind colors tool

#FEEAE4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EEECE40.022
Deuteranopia (no green cones)#F3F0E40.020
Tritanopia (no blue cones)#FFE7E80.011
Achromatopsia (no color)#EEEEEE0.023

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FEEAE4

    #FEEAE4

    oklch(95.1% 0.023 37.4)

  • #DEF3F9

    #DEF3F9

    oklch(95.1% 0.024 216.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FEEAE4

    #FEEAE4

    oklch(95.1% 0.023 37.4)

  • #FEE9EC

    #FEE9EC

    oklch(95.2% 0.023 7.7)

  • #FAECDF

    #FAECDF

    oklch(95.1% 0.023 65.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FEEAE4

    #FEEAE4

    oklch(95.1% 0.023 37.4)

  • #DEF4F2

    #DEF4F2

    oklch(95% 0.023 190.2)

  • #E3F1FE

    #E3F1FE

    oklch(95.2% 0.023 246)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FEEAE4

    #FEEAE4

    oklch(95.1% 0.023 37.4)

  • #E3F4E9

    #E3F4E9

    oklch(95.2% 0.023 157.6)

  • #EBEEFF

    #EBEEFF

    oklch(95.2% 0.023 278)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FEEAE4

    #FEEAE4

    oklch(95.1% 0.023 37.4)

  • #EAF2E2

    #EAF2E2

    oklch(95.1% 0.023 128.7)

  • #DEF3F9

    #DEF3F9

    oklch(95.1% 0.024 216.7)

  • #F3EBFC

    #F3EBFC

    oklch(95.1% 0.024 307)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FEEAE4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FEEAE4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.