#FEEACE

Closest named color: Blanched Almond (#FFEBCD). oklch(94.6% 0.043 76.4), rgb(254, 234, 206).

Aa

Black text reads best on this color (17.87:1).

About this color

#FEEACE is a very light, muted orange. In OKLCH its lightness is 95%, its chroma 0.043 and its hue 76°. Its hue sits on the warm side of the wheel. The nearest named color is Blanched Almond (#FFEBCD), ΔE 0.004 away. Black text reads best on it, at 17.87:1.

Hue familyOranges
Lightnessvery light (95%)
Chromamuted (0.043)
Temperaturewarm
Nearest nameBlanched Almond (#FFEBCD)
Black text17.87:1
White text1.17:1

Values

HEX#FEEACE
RGBrgb(254, 234, 206)
HSLhsl(35, 96%, 90%)
OKLCHoklch(94.6% 0.043 76.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FEEACE 1.17:1 Fails Lc -9.8 Not readable
Black text on #FEEACE 17.87:1 AAA Lc 95.1 Preferred for body text
#FEEACE text on white 1.17:1 Fails Lc 8.4 Not readable
#FEEACE text on black 17.87:1 AAA Lc -95.9 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100 (this color)

    #FEEACE

    oklch(94.6% 0.043 76.4)

  3. Step 200

    200

    #E5D7C3

    oklch(88.5% 0.031 76.9)

  4. Step 300

    300

    #D5BC99

    oklch(80.8% 0.055 76.1)

  5. Step 400

    400

    #C09960

    oklch(70.6% 0.088 76)

  6. Step 500

    500

    #B07F2F

    oklch(63.1% 0.112 76)

  7. Step 600

    600

    #996800

    oklch(55.5% 0.116 76.4)

  8. Step 700

    700

    #815700

    oklch(49% 0.103 76.4)

  9. Step 800

    800

    #6A4700

    oklch(42.6% 0.089 76.7)

  10. Step 900

    900

    #573B09

    oklch(37.5% 0.073 76.2)

  11. Step 950

    950

    #332309

    oklch(27% 0.046 76.5)

Export this scale for Tailwind in the Tailwind colors tool

#FEEACE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F2EACC0.017
Deuteranopia (no green cones)#F7EFCF0.015
Tritanopia (no blue cones)#FFE4E20.035
Achromatopsia (no color)#EDEDED0.043

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FEEACE

    #FEEACE

    oklch(94.6% 0.043 76.4)

  • #E2EEFF

    #E2EEFF

    oklch(94.5% 0.026 257)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FEEACE

    #FEEACE

    oklch(94.6% 0.043 76.4)

  • #FFE8DD

    #FFE8DD

    oklch(94.7% 0.029 47.3)

  • #F0F0CF

    #F0F0CF

    oklch(94.7% 0.043 107.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FEEACE

    #FEEACE

    oklch(94.6% 0.043 76.4)

  • #D6F2FF

    #D6F2FF

    oklch(94.5% 0.034 227.4)

  • #EBEBFF

    #EBEBFF

    oklch(94.6% 0.027 285.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FEEACE

    #FEEACE

    oklch(94.6% 0.043 76.4)

  • #CDF7F7

    #CDF7F7

    oklch(94.7% 0.043 196.4)

  • #F8E6FF

    #F8E6FF

    oklch(94.7% 0.038 316.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FEEACE

    #FEEACE

    oklch(94.6% 0.043 76.4)

  • #D3F7E7

    #D3F7E7

    oklch(94.6% 0.043 166.8)

  • #E2EEFF

    #E2EEFF

    oklch(94.5% 0.026 257)

  • #FFE5F2

    #FFE5F2

    oklch(94.7% 0.033 346)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FEEACE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FEEACE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.