#FEE9C1

Closest named color: Bisque (#FFE4C4). oklch(94.1% 0.057 83.5), rgb(254, 233, 193).

Aa

Black text reads best on this color (17.63:1).

About this color

#FEE9C1 is a very light, muted orange. In OKLCH its lightness is 94%, its chroma 0.057 and its hue 83°. Its hue sits on the warm side of the wheel. The nearest named color is Bisque (#FFE4C4), ΔE 0.015 away. Black text reads best on it, at 17.63:1.

Hue familyOranges
Lightnessvery light (94%)
Chromamuted (0.057)
Temperaturewarm
Nearest nameBisque (#FFE4C4)
Black text17.63:1
White text1.19:1

Values

HEX#FEE9C1
RGBrgb(254, 233, 193)
HSLhsl(39, 97%, 88%)
OKLCHoklch(94.1% 0.057 83.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FEE9C1 1.19:1 Fails Lc -10.8 Not readable
Black text on #FEE9C1 17.63:1 AAA Lc 94.3 Preferred for body text
#FEE9C1 text on white 1.19:1 Fails Lc 9.2 Not readable
#FEE9C1 text on black 17.63:1 AAA Lc -95.0 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F5EE

    oklch(97.1% 0.01 81.8)

  2. Step 100

    100 (this color)

    #FEE9C1

    oklch(94.1% 0.057 83.5)

  3. Step 200

    200

    #E6D7BB

    oklch(88.4% 0.041 83.1)

  4. Step 300

    300

    #D7BD8A

    oklch(80.8% 0.073 83.9)

  5. Step 400

    400

    #C39A41

    oklch(70.8% 0.117 84)

  6. Step 500

    500

    #AF8100

    oklch(63.2% 0.13 83.3)

  7. Step 600

    600

    #936C00

    oklch(55.6% 0.114 83.5)

  8. Step 700

    700

    #7C5A00

    oklch(49% 0.101 82.9)

  9. Step 800

    800

    #664A00

    oklch(42.8% 0.088 83.6)

  10. Step 900

    900

    #553D00

    oklch(37.7% 0.077 83.5)

  11. Step 950

    950

    #332300

    oklch(26.8% 0.055 83)

Export this scale for Tailwind in the Tailwind colors tool

#FEE9C1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F3E8BE0.016
Deuteranopia (no green cones)#F9EDC20.011
Tritanopia (no blue cones)#FFE2DE0.048
Achromatopsia (no color)#EBEBEB0.057

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FEE9C1

    #FEE9C1

    oklch(94.1% 0.057 83.5)

  • #E2ECFF

    #E2ECFF

    oklch(94.1% 0.028 263.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FEE9C1

    #FEE9C1

    oklch(94.1% 0.057 83.5)

  • #FFE6D7

    #FFE6D7

    oklch(94.1% 0.034 53.1)

  • #EBF0C5

    #EBF0C5

    oklch(94% 0.056 112.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FEE9C1

    #FEE9C1

    oklch(94.1% 0.057 83.5)

  • #D6F0FF

    #D6F0FF

    oklch(94.1% 0.034 233)

  • #ECE8FF

    #ECE8FF

    oklch(94.1% 0.031 293.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FEE9C1

    #FEE9C1

    oklch(94.1% 0.057 83.5)

  • #C0F7FD

    #C0F7FD

    oklch(94.1% 0.056 204.5)

  • #FDE1FF

    #FDE1FF

    oklch(94.1% 0.05 323.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FEE9C1

    #FEE9C1

    oklch(94.1% 0.057 83.5)

  • #C5F9E8

    #C5F9E8

    oklch(94.2% 0.058 173.1)

  • #E2ECFF

    #E2ECFF

    oklch(94.1% 0.028 263.4)

  • #FFE3ED

    #FFE3ED

    oklch(94.1% 0.033 354.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FEE9C1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FEE9C1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.