#FEE7C0

Closest named color: Bisque (#FFE4C4). oklch(93.7% 0.057 80.9), rgb(254, 231, 192).

Aa

Black text reads best on this color (17.40:1).

About this color

#FEE7C0 is a very light, muted orange. In OKLCH its lightness is 94%, its chroma 0.057 and its hue 81°. Its hue sits on the warm side of the wheel. The nearest named color is Bisque (#FFE4C4), ΔE 0.011 away. Black text reads best on it, at 17.40:1.

Hue familyOranges
Lightnessvery light (94%)
Chromamuted (0.057)
Temperaturewarm
Nearest nameBisque (#FFE4C4)
Black text17.40:1
White text1.20:1

Values

HEX#FEE7C0
RGBrgb(254, 231, 192)
HSLhsl(38, 97%, 87%)
OKLCHoklch(93.7% 0.057 80.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FEE7C0 1.20:1 Fails Lc -11.8 Not readable
Black text on #FEE7C0 17.40:1 AAA Lc 93.4 Preferred for body text
#FEE7C0 text on white 1.20:1 Fails Lc 10.1 Not readable
#FEE7C0 text on black 17.40:1 AAA Lc -94.0 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F5EE

    oklch(97.1% 0.01 81.8)

  2. Step 100

    100 (this color)

    #FEE7C0

    oklch(93.7% 0.057 80.9)

  3. Step 200

    200

    #E7D7BC

    oklch(88.5% 0.04 80.9)

  4. Step 300

    300

    #D9BC8B

    oklch(80.8% 0.073 80.5)

  5. Step 400

    400

    #C69842

    oklch(70.7% 0.116 80.4)

  6. Step 500

    500

    #B17F00

    oklch(63% 0.13 80.8)

  7. Step 600

    600

    #956B00

    oklch(55.6% 0.115 81.4)

  8. Step 700

    700

    #7E5900

    oklch(49% 0.101 80.5)

  9. Step 800

    800

    #674900

    oklch(42.7% 0.088 81.6)

  10. Step 900

    900

    #573C00

    oklch(37.7% 0.078 80.1)

  11. Step 950

    950

    #342300

    oklch(27% 0.056 81.4)

Export this scale for Tailwind in the Tailwind colors tool

#FEE7C0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F2E6BE0.017
Deuteranopia (no green cones)#F7ECC10.015
Tritanopia (no blue cones)#FFE0DC0.046
Achromatopsia (no color)#EAEAEA0.057

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FEE7C0

    #FEE7C0

    oklch(93.7% 0.057 80.9)

  • #DFEBFF

    #DFEBFF

    oklch(93.7% 0.03 260.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FEE7C0

    #FEE7C0

    oklch(93.7% 0.057 80.9)

  • #FFE4D5

    #FFE4D5

    oklch(93.7% 0.036 51)

  • #EBEEC3

    #EBEEC3

    oklch(93.6% 0.056 110.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FEE7C0

    #FEE7C0

    oklch(93.7% 0.057 80.9)

  • #D2EFFF

    #D2EFFF

    oklch(93.6% 0.037 231.9)

  • #EAE7FF

    #EAE7FF

    oklch(93.7% 0.032 291.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FEE7C0

    #FEE7C0

    oklch(93.7% 0.057 80.9)

  • #BEF6FA

    #BEF6FA

    oklch(93.6% 0.057 201.7)

  • #FAE0FF

    #FAE0FF

    oklch(93.7% 0.05 320.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FEE7C0

    #FEE7C0

    oklch(93.7% 0.057 80.9)

  • #C5F7E5

    #C5F7E5

    oklch(93.7% 0.057 171.1)

  • #DFEBFF

    #DFEBFF

    oklch(93.7% 0.03 260.7)

  • #FFE1ED

    #FFE1ED

    oklch(93.8% 0.036 351.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FEE7C0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FEE7C0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.