#FEE6E4

Closest named color: Misty Rose (#FFE4E1). oklch(94.4% 0.027 23.4), rgb(254, 230, 228).

Aa

Black text reads best on this color (17.65:1).

About this color

#FEE6E4 is a very light close to neutral grey. In OKLCH its lightness is 94%, its chroma 0.027. It has too little chroma to lean warm or cool. The nearest named color is Misty Rose (#FFE4E1), ΔE 0.005 away. Black text reads best on it, at 17.65:1.

Hue familyNeutrals
Lightnessvery light (94%)
Chromaclose to neutral grey (0.027)
Temperatureneutral
Nearest nameMisty Rose (#FFE4E1)
Black text17.65:1
White text1.18:1

Values

HEX#FEE6E4
RGBrgb(254, 230, 228)
HSLhsl(5, 93%, 95%)
OKLCHoklch(94.4% 0.027 23.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FEE6E4 1.18:1 Fails Lc -10.8 Not readable
Black text on #FEE6E4 17.65:1 AAA Lc 94.3 Preferred for body text
#FEE6E4 text on white 1.18:1 Fails Lc 9.2 Not readable
#FEE6E4 text on black 17.65:1 AAA Lc -95.0 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F4F4

    oklch(97% 0.004 17.2)

  2. Step 100

    100 (this color)

    #FEE6E4

    oklch(94.4% 0.027 23.4)

  3. Step 200

    200

    #E6D5D3

    oklch(88.6% 0.019 25.6)

  4. Step 300

    300

    #D6B9B6

    oklch(81% 0.034 24.9)

  5. Step 400

    400

    #C19490

    oklch(70.8% 0.055 24.4)

  6. Step 500

    500

    #B07975

    oklch(63.1% 0.07 23.9)

  7. Step 600

    600

    #9B615E

    oklch(55.5% 0.076 23)

  8. Step 700

    700

    #84504D

    oklch(49% 0.071 23.5)

  9. Step 800

    800

    #6C4240

    oklch(42.8% 0.059 22.8)

  10. Step 900

    900

    #573836

    oklch(37.7% 0.045 23.5)

  11. Step 950

    950

    #332120

    oklch(27% 0.028 22.7)

Export this scale for Tailwind in the Tailwind colors tool

#FEE6E4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EAE9E40.028
Deuteranopia (no green cones)#F0EDE40.025
Tritanopia (no blue cones)#FFE4E60.007
Achromatopsia (no color)#EBEBEB0.027

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FEE6E4

    #FEE6E4

    oklch(94.4% 0.027 23.4)

  • #D9F2F4

    #D9F2F4

    oklch(94.4% 0.026 202.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FEE6E4

    #FEE6E4

    oklch(94.4% 0.027 23.4)

  • #FCE6EE

    #FCE6EE

    oklch(94.5% 0.026 353.5)

  • #FCE8DC

    #FCE8DC

    oklch(94.4% 0.027 53.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FEE6E4

    #FEE6E4

    oklch(94.4% 0.027 23.4)

  • #DBF3EB

    #DBF3EB

    oklch(94.4% 0.027 173.7)

  • #DCF0FC

    #DCF0FC

    oklch(94.4% 0.027 234)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FEE6E4

    #FEE6E4

    oklch(94.4% 0.027 23.4)

  • #E2F1E1

    #E2F1E1

    oklch(94.3% 0.027 143.6)

  • #E3EDFF

    #E3EDFF

    oklch(94.4% 0.027 262.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FEE6E4

    #FEE6E4

    oklch(94.4% 0.027 23.4)

  • #ECEFDB

    #ECEFDB

    oklch(94.4% 0.027 113.8)

  • #D9F2F4

    #D9F2F4

    oklch(94.4% 0.026 202.6)

  • #EDE9FD

    #EDE9FD

    oklch(94.3% 0.027 295)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FEE6E4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FEE6E4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.