#FEE4C8

Closest named color: Bisque (#FFE4C4). oklch(93.3% 0.047 69.3), rgb(254, 228, 200).

Aa

Black text reads best on this color (17.14:1).

About this color

#FEE4C8 is a very light, muted orange. In OKLCH its lightness is 93%, its chroma 0.047 and its hue 69°. Its hue sits on the warm side of the wheel. The nearest named color is Bisque (#FFE4C4), ΔE 0.005 away. Black text reads best on it, at 17.14:1.

Hue familyOranges
Lightnessvery light (93%)
Chromamuted (0.047)
Temperaturewarm
Nearest nameBisque (#FFE4C4)
Black text17.14:1
White text1.22:1

Values

HEX#FEE4C8
RGBrgb(254, 228, 200)
HSLhsl(31, 96%, 89%)
OKLCHoklch(93.3% 0.047 69.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FEE4C8 1.22:1 Fails Lc -12.9 Not readable
Black text on #FEE4C8 17.14:1 AAA Lc 92.5 Preferred for body text
#FEE4C8 text on white 1.22:1 Fails Lc 11.1 Not readable
#FEE4C8 text on black 17.14:1 AAA Lc -93.0 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F5F0

    oklch(97.2% 0.008 73.7)

  2. Step 100

    100 (this color)

    #FEE4C8

    oklch(93.3% 0.047 69.3)

  3. Step 200

    200

    #E8D6C2

    oklch(88.5% 0.033 70.3)

  4. Step 300

    300

    #DBBA97

    oklch(80.9% 0.06 68.5)

  5. Step 400

    400

    #C8965C

    oklch(70.8% 0.096 69.3)

  6. Step 500

    500

    #B97A26

    oklch(63.1% 0.123 69)

  7. Step 600

    600

    #A06400

    oklch(55.6% 0.121 69.2)

  8. Step 700

    700

    #875400

    oklch(49.2% 0.107 69.6)

  9. Step 800

    800

    #6F4400

    oklch(42.7% 0.093 69.4)

  10. Step 900

    900

    #5C3803

    oklch(37.5% 0.08 69)

  11. Step 950

    950

    #362107

    oklch(26.9% 0.05 68.3)

Export this scale for Tailwind in the Tailwind colors tool

#FEE4C8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EDE5C60.024
Deuteranopia (no green cones)#F3EAC90.020
Tritanopia (no blue cones)#FFDEDC0.035
Achromatopsia (no color)#E8E8E80.047

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FEE4C8

    #FEE4C8

    oklch(93.3% 0.047 69.3)

  • #D8EBFF

    #D8EBFF

    oklch(93.2% 0.034 249.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FEE4C8

    #FEE4C8

    oklch(93.3% 0.047 69.3)

  • #FFE2D8

    #FFE2D8

    oklch(93.4% 0.035 40)

  • #F0EAC7

    #F0EAC7

    oklch(93.3% 0.046 99.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FEE4C8

    #FEE4C8

    oklch(93.3% 0.047 69.3)

  • #C7F1FE

    #C7F1FE

    oklch(93.3% 0.047 218.5)

  • #E4E7FF

    #E4E7FF

    oklch(93.3% 0.033 280.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FEE4C8

    #FEE4C8

    oklch(93.3% 0.047 69.3)

  • #C6F4EF

    #C6F4EF

    oklch(93.4% 0.048 188.2)

  • #F1E2FF

    #F1E2FF

    oklch(93.3% 0.042 308.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FEE4C8

    #FEE4C8

    oklch(93.3% 0.047 69.3)

  • #CFF3DE

    #CFF3DE

    oklch(93.3% 0.047 159.8)

  • #D8EBFF

    #D8EBFF

    oklch(93.2% 0.034 249.6)

  • #FFDDF3

    #FFDDF3

    oklch(93.2% 0.047 339.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FEE4C8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FEE4C8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.