#FEE3CB

Closest named color: Bisque (#FFE4C4). oklch(93.2% 0.044 63.9), rgb(254, 227, 203).

Aa

Black text reads best on this color (17.06:1).

About this color

#FEE3CB is a very light, muted orange. In OKLCH its lightness is 93%, its chroma 0.044 and its hue 64°. Its hue sits on the warm side of the wheel. The nearest named color is Bisque (#FFE4C4), ΔE 0.010 away. Black text reads best on it, at 17.06:1.

Hue familyOranges
Lightnessvery light (93%)
Chromamuted (0.044)
Temperaturewarm
Nearest nameBisque (#FFE4C4)
Black text17.06:1
White text1.23:1

Values

HEX#FEE3CB
RGBrgb(254, 227, 203)
HSLhsl(28, 96%, 90%)
OKLCHoklch(93.2% 0.044 63.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FEE3CB 1.23:1 Fails Lc -13.2 Not readable
Black text on #FEE3CB 17.06:1 AAA Lc 92.2 Preferred for body text
#FEE3CB text on white 1.23:1 Fails Lc 11.4 Not readable
#FEE3CB text on black 17.06:1 AAA Lc -92.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F4F0

    oklch(97% 0.008 61.5)

  2. Step 100

    100 (this color)

    #FEE3CB

    oklch(93.2% 0.044 63.9)

  3. Step 200

    200

    #E8D5C4

    oklch(88.4% 0.031 64.3)

  4. Step 300

    300

    #DBBA9C

    oklch(81% 0.056 64.2)

  5. Step 400

    400

    #C89564

    oklch(70.8% 0.089 64.4)

  6. Step 500

    500

    #B97936

    oklch(63.1% 0.115 64.1)

  7. Step 600

    600

    #A56104

    oklch(55.7% 0.125 64)

  8. Step 700

    700

    #8B5000

    oklch(49% 0.111 63.7)

  9. Step 800

    800

    #734101

    oklch(42.7% 0.097 63.2)

  10. Step 900

    900

    #5D380F

    oklch(37.8% 0.075 64)

  11. Step 950

    950

    #36210B

    oklch(26.9% 0.047 64.6)

Export this scale for Tailwind in the Tailwind colors tool

#FEE3CB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#ECE4CA0.025
Deuteranopia (no green cones)#F2EACB0.023
Tritanopia (no blue cones)#FFDDDC0.032
Achromatopsia (no color)#E8E8E80.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FEE3CB

    #FEE3CB

    oklch(93.2% 0.044 63.9)

  • #D5ECFF

    #D5ECFF

    oklch(93.2% 0.036 243)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FEE3CB

    #FEE3CB

    oklch(93.2% 0.044 63.9)

  • #FFE1D9

    #FFE1D9

    oklch(93.2% 0.035 35.3)

  • #F2E9C8

    #F2E9C8

    oklch(93.3% 0.044 94.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FEE3CB

    #FEE3CB

    oklch(93.2% 0.044 63.9)

  • #C8F1FA

    #C8F1FA

    oklch(93.2% 0.044 212.5)

  • #E1E7FF

    #E1E7FF

    oklch(93.1% 0.033 274.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FEE3CB

    #FEE3CB

    oklch(93.2% 0.044 63.9)

  • #C9F3EC

    #C9F3EC

    oklch(93.3% 0.044 184.2)

  • #EEE2FF

    #EEE2FF

    oklch(93.1% 0.041 304.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FEE3CB

    #FEE3CB

    oklch(93.2% 0.044 63.9)

  • #D3F2DB

    #D3F2DB

    oklch(93.2% 0.045 153.3)

  • #D5ECFF

    #D5ECFF

    oklch(93.2% 0.036 243)

  • #FBDEF5

    #FBDEF5

    oklch(93.1% 0.044 332.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FEE3CB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FEE3CB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.