#FEE3CA

Closest named color: Bisque (#FFE4C4). oklch(93.1% 0.045 65.1), rgb(254, 227, 202).

Aa

Black text reads best on this color (17.05:1).

About this color

#FEE3CA is a very light, muted orange. In OKLCH its lightness is 93%, its chroma 0.045 and its hue 65°. Its hue sits on the warm side of the wheel. The nearest named color is Bisque (#FFE4C4), ΔE 0.009 away. Black text reads best on it, at 17.05:1.

Hue familyOranges
Lightnessvery light (93%)
Chromamuted (0.045)
Temperaturewarm
Nearest nameBisque (#FFE4C4)
Black text17.05:1
White text1.23:1

Values

HEX#FEE3CA
RGBrgb(254, 227, 202)
HSLhsl(29, 96%, 89%)
OKLCHoklch(93.1% 0.045 65.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FEE3CA 1.23:1 Fails Lc -13.3 Not readable
Black text on #FEE3CA 17.05:1 AAA Lc 92.1 Preferred for body text
#FEE3CA text on white 1.23:1 Fails Lc 11.4 Not readable
#FEE3CA text on black 17.05:1 AAA Lc -92.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F4F0

    oklch(97% 0.008 61.5)

  2. Step 100

    100 (this color)

    #FEE3CA

    oklch(93.1% 0.045 65.1)

  3. Step 200

    200

    #E8D5C4

    oklch(88.4% 0.031 64.3)

  4. Step 300

    300

    #DBBA9A

    oklch(80.9% 0.058 66)

  5. Step 400

    400

    #C89562

    oklch(70.7% 0.091 65.4)

  6. Step 500

    500

    #B97932

    oklch(63% 0.117 65.3)

  7. Step 600

    600

    #A46100

    oklch(55.6% 0.125 64.9)

  8. Step 700

    700

    #8A5100

    oklch(49% 0.11 65.1)

  9. Step 800

    800

    #724200

    oklch(42.7% 0.096 65.1)

  10. Step 900

    900

    #5D380C

    oklch(37.7% 0.077 65.2)

  11. Step 950

    950

    #36210A

    oklch(26.9% 0.048 65.6)

Export this scale for Tailwind in the Tailwind colors tool

#FEE3CA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#ECE4C80.025
Deuteranopia (no green cones)#F2EACA0.023
Tritanopia (no blue cones)#FFDDDC0.033
Achromatopsia (no color)#E7E7E70.045

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FEE3CA

    #FEE3CA

    oklch(93.1% 0.045 65.1)

  • #D6ECFF

    #D6ECFF

    oklch(93.3% 0.035 244.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FEE3CA

    #FEE3CA

    oklch(93.1% 0.045 65.1)

  • #FFE1D9

    #FFE1D9

    oklch(93.2% 0.035 35.3)

  • #F1E9C8

    #F1E9C8

    oklch(93.2% 0.044 95.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FEE3CA

    #FEE3CA

    oklch(93.1% 0.045 65.1)

  • #C8F1FB

    #C8F1FB

    oklch(93.2% 0.044 214.2)

  • #E2E7FF

    #E2E7FF

    oklch(93.1% 0.033 276.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FEE3CA

    #FEE3CA

    oklch(93.1% 0.045 65.1)

  • #C8F3EC

    #C8F3EC

    oklch(93.2% 0.045 184.4)

  • #EFE2FF

    #EFE2FF

    oklch(93.2% 0.041 305.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FEE3CA

    #FEE3CA

    oklch(93.1% 0.045 65.1)

  • #D2F2DC

    #D2F2DC

    oklch(93.2% 0.045 155.4)

  • #D6ECFF

    #D6ECFF

    oklch(93.3% 0.035 244.2)

  • #FCDEF4

    #FCDEF4

    oklch(93.2% 0.044 335.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FEE3CA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FEE3CA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.