#FEE2CC

Closest named color: Bisque (#FFE4C4). oklch(93% 0.043 60.4), rgb(254, 226, 204).

Aa

Black text reads best on this color (16.96:1).

About this color

#FEE2CC is a very light, muted orange. In OKLCH its lightness is 93%, its chroma 0.043 and its hue 60°. Its hue sits on the warm side of the wheel. The nearest named color is Bisque (#FFE4C4), ΔE 0.013 away. Black text reads best on it, at 16.96:1.

Hue familyOranges
Lightnessvery light (93%)
Chromamuted (0.043)
Temperaturewarm
Nearest nameBisque (#FFE4C4)
Black text16.96:1
White text1.23:1

Values

HEX#FEE2CC
RGBrgb(254, 226, 204)
HSLhsl(26, 96%, 90%)
OKLCHoklch(93% 0.043 60.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FEE2CC 1.23:1 Fails Lc -13.6 Not readable
Black text on #FEE2CC 16.96:1 AAA Lc 91.8 Preferred for body text
#FEE2CC text on white 1.23:1 Fails Lc 11.8 Not readable
#FEE2CC text on black 16.96:1 AAA Lc -92.2 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F4F1

    oklch(97% 0.007 53.4)

  2. Step 100

    100 (this color)

    #FEE2CC

    oklch(93% 0.043 60.4)

  3. Step 200

    200

    #E9D5C6

    oklch(88.5% 0.03 59.3)

  4. Step 300

    300

    #DCB99E

    oklch(80.9% 0.055 59.5)

  5. Step 400

    400

    #C99468

    oklch(70.7% 0.087 60.4)

  6. Step 500

    500

    #BA783C

    oklch(63.1% 0.112 60.7)

  7. Step 600

    600

    #A66015

    oklch(55.7% 0.122 60.7)

  8. Step 700

    700

    #8E4E04

    oklch(49% 0.113 59.9)

  9. Step 800

    800

    #73410B

    oklch(42.7% 0.093 60.9)

  10. Step 900

    900

    #5D3714

    oklch(37.6% 0.073 60)

  11. Step 950

    950

    #37210D

    oklch(27.1% 0.046 61)

Export this scale for Tailwind in the Tailwind colors tool

#FEE2CC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EBE3CB0.026
Deuteranopia (no green cones)#F1E9CC0.024
Tritanopia (no blue cones)#FFDCDC0.030
Achromatopsia (no color)#E7E7E70.043

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FEE2CC

    #FEE2CC

    oklch(93% 0.043 60.4)

  • #D2ECFF

    #D2ECFF

    oklch(93% 0.038 239.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FEE2CC

    #FEE2CC

    oklch(93% 0.043 60.4)

  • #FFE0DA

    #FFE0DA

    oklch(93.1% 0.035 30.7)

  • #F3E7C8

    #F3E7C8

    oklch(93% 0.043 89.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FEE2CC

    #FEE2CC

    oklch(93% 0.043 60.4)

  • #C8F0F8

    #C8F0F8

    oklch(92.9% 0.043 211.1)

  • #DFE7FF

    #DFE7FF

    oklch(92.9% 0.034 271)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FEE2CC

    #FEE2CC

    oklch(93% 0.043 60.4)

  • #CAF2E9

    #CAF2E9

    oklch(93% 0.043 180.2)

  • #ECE2FF

    #ECE2FF

    oklch(92.9% 0.04 301.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FEE2CC

    #FEE2CC

    oklch(93% 0.043 60.4)

  • #D5F0D9

    #D5F0D9

    oklch(92.9% 0.042 149.6)

  • #D2ECFF

    #D2ECFF

    oklch(93% 0.038 239.6)

  • #F9DEF6

    #F9DEF6

    oklch(93% 0.043 329.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FEE2CC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FEE2CC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.