#FEE1B1

Closest named color: Navajo White (#FFDEAD). oklch(92.2% 0.07 80.2), rgb(254, 225, 177).

Aa

Black text reads best on this color (16.61:1).

About this color

#FEE1B1 is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.070 and its hue 80°. Its hue sits on the warm side of the wheel. The nearest named color is Navajo White (#FFDEAD), ΔE 0.007 away. Black text reads best on it, at 16.61:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.070)
Temperaturewarm
Nearest nameNavajo White (#FFDEAD)
Black text16.61:1
White text1.26:1

Values

HEX#FEE1B1
RGBrgb(254, 225, 177)
HSLhsl(37, 97%, 85%)
OKLCHoklch(92.2% 0.07 80.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FEE1B1 1.26:1 Fails Lc -15.1 Dividers and decoration only
Black text on #FEE1B1 16.61:1 AAA Lc 90.5 Preferred for body text
#FEE1B1 text on white 1.26:1 Fails Lc 13.1 Not readable
#FEE1B1 text on black 16.61:1 AAA Lc -90.9 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF5ED

    oklch(97.2% 0.012 79.8)

  2. Step 100

    100 (this color)

    #FEE1B1

    oklch(92.2% 0.07 80.2)

  3. Step 200

    200

    #EBD6B5

    oklch(88.5% 0.05 79.1)

  4. Step 300

    300

    #DFBB7D

    oklch(81% 0.09 80.5)

  5. Step 400

    400

    #CF9510

    oklch(70.8% 0.144 80.1)

  6. Step 500

    500

    #B27F00

    oklch(63.1% 0.131 80.3)

  7. Step 600

    600

    #966A00

    oklch(55.5% 0.115 79.9)

  8. Step 700

    700

    #7E5900

    oklch(49% 0.101 80.5)

  9. Step 800

    800

    #684800

    oklch(42.6% 0.088 79.5)

  10. Step 900

    900

    #573C00

    oklch(37.7% 0.078 80.1)

  11. Step 950

    950

    #342300

    oklch(27% 0.056 81.4)

Export this scale for Tailwind in the Tailwind colors tool

#FEE1B1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EEE0AE0.024
Deuteranopia (no green cones)#F5E8B20.021
Tritanopia (no blue cones)#FFD8D40.058
Achromatopsia (no color)#E5E5E50.070

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FEE1B1

    #FEE1B1

    oklch(92.2% 0.07 80.2)

  • #D7E6FF

    #D7E6FF

    oklch(92.1% 0.038 260.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FEE1B1

    #FEE1B1

    oklch(92.2% 0.07 80.2)

  • #FFDDCB

    #FFDDCB

    oklch(92.1% 0.045 49.6)

  • #E7EAB4

    #E7EAB4

    oklch(92.2% 0.07 110.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FEE1B1

    #FEE1B1

    oklch(92.2% 0.07 80.2)

  • #C7ECFF

    #C7ECFF

    oklch(92.3% 0.046 230.2)

  • #E4E1FF

    #E4E1FF

    oklch(92.1% 0.041 290.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FEE1B1

    #FEE1B1

    oklch(92.2% 0.07 80.2)

  • #AEF4F8

    #AEF4F8

    oklch(92.2% 0.07 200.5)

  • #F8D9FF

    #F8D9FF

    oklch(92.2% 0.061 320)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FEE1B1

    #FEE1B1

    oklch(92.2% 0.07 80.2)

  • #B7F5DE

    #B7F5DE

    oklch(92.2% 0.07 169.9)

  • #D7E6FF

    #D7E6FF

    oklch(92.1% 0.038 260.7)

  • #FFD9EA

    #FFD9EA

    oklch(92.2% 0.047 349.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FEE1B1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FEE1B1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.