#FEDFEC

Closest named color: Misty Rose (#FFE4E1). oklch(93.3% 0.038 350.6), rgb(254, 223, 236).

Aa

Black text reads best on this color (16.98:1).

About this color

#FEDFEC is a very light, muted pink. In OKLCH its lightness is 93%, its chroma 0.038 and its hue 351°. Its hue sits on the warm side of the wheel. The nearest named color is Misty Rose (#FFE4E1), ΔE 0.023 away. Black text reads best on it, at 16.98:1.

Hue familyPinks
Lightnessvery light (93%)
Chromamuted (0.038)
Temperaturewarm
Nearest nameMisty Rose (#FFE4E1)
Black text16.98:1
White text1.23:1

Values

HEX#FEDFEC
RGBrgb(254, 223, 236)
HSLhsl(335, 94%, 94%)
OKLCHoklch(93.3% 0.038 350.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FEDFEC 1.23:1 Fails Lc -13.6 Not readable
Black text on #FEDFEC 16.98:1 AAA Lc 91.9 Preferred for body text
#FEDFEC text on white 1.23:1 Fails Lc 11.7 Not readable
#FEDFEC text on black 16.98:1 AAA Lc -92.3 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F4F6

    oklch(97.2% 0.006 350.8)

  2. Step 100

    100 (this color)

    #FEDFEC

    oklch(93.3% 0.038 350.6)

  3. Step 200

    200

    #E8D2DB

    oklch(88.4% 0.027 350.9)

  4. Step 300

    300

    #DAB4C5

    oklch(80.8% 0.049 349.6)

  5. Step 400

    400

    #C78DA7

    oklch(70.8% 0.078 350.7)

  6. Step 500

    500

    #B76F91

    oklch(63% 0.1 350.6)

  7. Step 600

    600

    #A2577B

    oklch(55.6% 0.108 351)

  8. Step 700

    700

    #8B4768

    oklch(49.2% 0.101 351)

  9. Step 800

    800

    #713A55

    oklch(42.7% 0.085 350.5)

  10. Step 900

    900

    #5B3246

    oklch(37.6% 0.065 350.1)

  11. Step 950

    950

    #361E29

    oklch(27.1% 0.041 351.2)

Export this scale for Tailwind in the Tailwind colors tool

#FEDFEC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E1E4ED0.040
Deuteranopia (no green cones)#E8E9EB0.038
Tritanopia (no blue cones)#FFDEE30.012
Achromatopsia (no color)#E7E7E70.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FEDFEC

    #FEDFEC

    oklch(93.3% 0.038 350.6)

  • #D1F2E5

    #D1F2E5

    oklch(93.4% 0.039 169.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FEDFEC

    #FEDFEC

    oklch(93.3% 0.038 350.6)

  • #F5E1F9

    #F5E1F9

    oklch(93.3% 0.038 320.6)

  • #FFE0DF

    #FFE0DF

    oklch(93.2% 0.034 20)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FEDFEC

    #FEDFEC

    oklch(93.3% 0.038 350.6)

  • #DCF0D8

    #DCF0D8

    oklch(93.4% 0.038 140.5)

  • #CCF1F3

    #CCF1F3

    oklch(93.2% 0.038 200.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FEDFEC

    #FEDFEC

    oklch(93.3% 0.038 350.6)

  • #E9ECCF

    #E9ECCF

    oklch(93.3% 0.038 111.9)

  • #D0EEFE

    #D0EEFE

    oklch(93.2% 0.038 231)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FEDFEC

    #FEDFEC

    oklch(93.3% 0.038 350.6)

  • #F6E7CD

    #F6E7CD

    oklch(93.3% 0.038 81.5)

  • #D1F2E5

    #D1F2E5

    oklch(93.4% 0.039 169.7)

  • #DDEAFF

    #DDEAFF

    oklch(93.4% 0.032 260)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FEDFEC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FEDFEC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.