#FEDEE0

Closest named color: Misty Rose (#FFE4E1). oklch(92.8% 0.036 13.5), rgb(254, 222, 224).

Aa

Black text reads best on this color (16.73:1).

About this color

#FEDEE0 is a very light, muted pink. In OKLCH its lightness is 93%, its chroma 0.036 and its hue 14°. Its hue sits on the warm side of the wheel. The nearest named color is Misty Rose (#FFE4E1), ΔE 0.015 away. Black text reads best on it, at 16.73:1.

Hue familyPinks
Lightnessvery light (93%)
Chromamuted (0.036)
Temperaturewarm
Nearest nameMisty Rose (#FFE4E1)
Black text16.73:1
White text1.25:1

Values

HEX#FEDEE0
RGBrgb(254, 222, 224)
HSLhsl(356, 94%, 93%)
OKLCHoklch(92.8% 0.036 13.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FEDEE0 1.25:1 Fails Lc -14.6 Not readable
Black text on #FEDEE0 16.73:1 AAA Lc 91.0 Preferred for body text
#FEDEE0 text on white 1.25:1 Fails Lc 12.6 Not readable
#FEDEE0 text on black 16.73:1 AAA Lc -91.3 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F4F4

    oklch(97.1% 0.005 17.2)

  2. Step 100

    100 (this color)

    #FEDEE0

    oklch(92.8% 0.036 13.5)

  3. Step 200

    200

    #E9D3D4

    oklch(88.5% 0.025 14.5)

  4. Step 300

    300

    #DDB5B8

    oklch(80.9% 0.046 13.1)

  5. Step 400

    400

    #CA8E93

    oklch(70.7% 0.073 13.6)

  6. Step 500

    500

    #BB7179

    oklch(63.1% 0.094 13.1)

  7. Step 600

    600

    #A65962

    oklch(55.7% 0.101 13.5)

  8. Step 700

    700

    #8E4851

    oklch(49.1% 0.095 13.1)

  9. Step 800

    800

    #733C42

    oklch(42.7% 0.077 13.9)

  10. Step 900

    900

    #5E3338

    oklch(37.7% 0.062 13)

  11. Step 950

    950

    #371E21

    oklch(26.9% 0.039 12.3)

Export this scale for Tailwind in the Tailwind colors tool

#FEDEE0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E3E2E00.038
Deuteranopia (no green cones)#EAE8E00.036
Tritanopia (no blue cones)#FFDCDF0.005
Achromatopsia (no color)#E5E5E50.036

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FEDEE0

    #FEDEE0

    oklch(92.8% 0.036 13.5)

  • #CDEFEE

    #CDEFEE

    oklch(92.8% 0.035 194.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FEDEE0

    #FEDEE0

    oklch(92.8% 0.036 13.5)

  • #F9DEED

    #F9DEED

    oklch(92.7% 0.035 343.3)

  • #FDE0D4

    #FDE0D4

    oklch(92.7% 0.036 43.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FEDEE0

    #FEDEE0

    oklch(92.8% 0.036 13.5)

  • #D3EFE1

    #D3EFE1

    oklch(92.8% 0.035 164.1)

  • #CFEDF9

    #CFEDF9

    oklch(92.8% 0.035 223.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FEDEE0

    #FEDEE0

    oklch(92.8% 0.036 13.5)

  • #DEEDD5

    #DEEDD5

    oklch(92.8% 0.036 133.6)

  • #D7E9FF

    #D7E9FF

    oklch(92.7% 0.036 253.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FEDEE0

    #FEDEE0

    oklch(92.8% 0.036 13.5)

  • #EBE9CE

    #EBE9CE

    oklch(92.8% 0.036 103.6)

  • #CDEFEE

    #CDEFEE

    oklch(92.8% 0.035 194.4)

  • #E3E5FF

    #E3E5FF

    oklch(92.8% 0.035 282.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FEDEE0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FEDEE0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.