#FEDEC2

Closest named color: Peach Puff (#FFDAB9). oklch(92% 0.051 63.3), rgb(254, 222, 194).

Aa

Black text reads best on this color (16.44:1).

About this color

#FEDEC2 is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.051 and its hue 63°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.012 away. Black text reads best on it, at 16.44:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.051)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.44:1
White text1.27:1

Values

HEX#FEDEC2
RGBrgb(254, 222, 194)
HSLhsl(28, 97%, 88%)
OKLCHoklch(92% 0.051 63.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FEDEC2 1.27:1 Fails Lc -15.8 Dividers and decoration only
Black text on #FEDEC2 16.44:1 AAA Lc 89.9 Fine for body text
#FEDEC2 text on white 1.27:1 Fails Lc 13.7 Not readable
#FEDEC2 text on black 16.44:1 AAA Lc -90.1 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4EF

    oklch(97% 0.009 62.6)

  2. Step 100

    100 (this color)

    #FEDEC2

    oklch(92% 0.051 63.3)

  3. Step 200

    200

    #EBD5C1

    oklch(88.6% 0.036 64.6)

  4. Step 300

    300

    #E0B895

    oklch(80.9% 0.066 62.9)

  5. Step 400

    400

    #CF9257

    oklch(70.8% 0.106 63.7)

  6. Step 500

    500

    #C1751A

    oklch(63.1% 0.135 63.8)

  7. Step 600

    600

    #A66000

    oklch(55.7% 0.127 63.3)

  8. Step 700

    700

    #8C5000

    oklch(49.1% 0.112 63.2)

  9. Step 800

    800

    #734100

    oklch(42.7% 0.097 63.4)

  10. Step 900

    900

    #613600

    oklch(37.8% 0.086 63.5)

  11. Step 950

    950

    #392004

    oklch(27.1% 0.056 64.7)

Export this scale for Tailwind in the Tailwind colors tool

#FEDEC2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E8DFC00.031
Deuteranopia (no green cones)#F0E6C20.027
Tritanopia (no blue cones)#FFD7D60.037
Achromatopsia (no color)#E4E4E40.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FEDEC2

    #FEDEC2

    oklch(92% 0.051 63.3)

  • #CEE9FF

    #CEE9FF

    oklch(92.1% 0.041 242.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FEDEC2

    #FEDEC2

    oklch(92% 0.051 63.3)

  • #FFDBD3

    #FFDBD3

    oklch(91.9% 0.042 32.6)

  • #F0E5BF

    #F0E5BF

    oklch(92.1% 0.051 93.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FEDEC2

    #FEDEC2

    oklch(92% 0.051 63.3)

  • #BEEEF9

    #BEEEF9

    oklch(91.9% 0.051 213.2)

  • #DCE4FF

    #DCE4FF

    oklch(92.1% 0.038 272.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FEDEC2

    #FEDEC2

    oklch(92% 0.051 63.3)

  • #C0F0E8

    #C0F0E8

    oklch(91.9% 0.05 183.9)

  • #EBDEFF

    #EBDEFF

    oklch(92.1% 0.046 303.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FEDEC2

    #FEDEC2

    oklch(92% 0.051 63.3)

  • #CCEFD5

    #CCEFD5

    oklch(92% 0.051 153.2)

  • #CEE9FF

    #CEE9FF

    oklch(92.1% 0.041 242.7)

  • #FBD9F3

    #FBD9F3

    oklch(92.1% 0.051 334.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FEDEC2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FEDEC2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.