#FEDDEC

Closest named color: Misty Rose (#FFE4E1). oklch(92.9% 0.041 348.7), rgb(254, 221, 236).

Aa

Black text reads best on this color (16.76:1).

About this color

#FEDDEC is a very light, muted pink. In OKLCH its lightness is 93%, its chroma 0.041 and its hue 349°. Its hue sits on the warm side of the wheel. The nearest named color is Misty Rose (#FFE4E1), ΔE 0.027 away. Black text reads best on it, at 16.76:1.

Hue familyPinks
Lightnessvery light (93%)
Chromamuted (0.041)
Temperaturewarm
Nearest nameMisty Rose (#FFE4E1)
Black text16.76:1
White text1.25:1

Values

HEX#FEDDEC
RGBrgb(254, 221, 236)
HSLhsl(333, 94%, 93%)
OKLCHoklch(92.9% 0.041 348.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FEDDEC 1.25:1 Fails Lc -14.5 Not readable
Black text on #FEDDEC 16.76:1 AAA Lc 91.1 Preferred for body text
#FEDDEC text on white 1.25:1 Fails Lc 12.5 Not readable
#FEDDEC text on black 16.76:1 AAA Lc -91.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F4F6

    oklch(97.2% 0.006 350.8)

  2. Step 100

    100 (this color)

    #FEDDEC

    oklch(92.9% 0.041 348.7)

  3. Step 200

    200

    #E9D2DC

    oklch(88.6% 0.029 349.5)

  4. Step 300

    300

    #DCB3C6

    oklch(80.9% 0.053 348.8)

  5. Step 400

    400

    #C98BA9

    oklch(70.7% 0.085 349)

  6. Step 500

    500

    #BA6D94

    oklch(63.1% 0.109 349)

  7. Step 600

    600

    #A5547E

    oklch(55.6% 0.118 349.2)

  8. Step 700

    700

    #8D446B

    oklch(49.1% 0.11 348.6)

  9. Step 800

    800

    #723857

    oklch(42.6% 0.091 348.4)

  10. Step 900

    900

    #5D3148

    oklch(37.7% 0.071 348.4)

  11. Step 950

    950

    #371D2A

    oklch(27.1% 0.045 349.2)

Export this scale for Tailwind in the Tailwind colors tool

#FEDDEC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DFE3ED0.043
Deuteranopia (no green cones)#E6E8EB0.042
Tritanopia (no blue cones)#FFDCE20.013
Achromatopsia (no color)#E6E6E60.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FEDDEC

    #FEDDEC

    oklch(92.9% 0.041 348.7)

  • #CEF1E3

    #CEF1E3

    oklch(92.9% 0.041 169.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FEDDEC

    #FEDDEC

    oklch(92.9% 0.041 348.7)

  • #F4DFFA

    #F4DFFA

    oklch(92.9% 0.042 318.7)

  • #FFDFDE

    #FFDFDE

    oklch(93% 0.036 19.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FEDDEC

    #FEDDEC

    oklch(92.9% 0.041 348.7)

  • #DAEFD4

    #DAEFD4

    oklch(92.9% 0.042 138.7)

  • #C9F1F2

    #C9F1F2

    oklch(93% 0.041 198.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FEDDEC

    #FEDDEC

    oklch(92.9% 0.041 348.7)

  • #E9EACB

    #E9EACB

    oklch(92.8% 0.041 108.7)

  • #CCEEFE

    #CCEEFE

    oklch(93% 0.042 227.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FEDDEC

    #FEDDEC

    oklch(92.9% 0.041 348.7)

  • #F7E5C9

    #F7E5C9

    oklch(92.9% 0.042 79)

  • #CEF1E3

    #CEF1E3

    oklch(92.9% 0.041 169.3)

  • #DAE9FF

    #DAE9FF

    oklch(93% 0.034 257.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FEDDEC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FEDDEC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.