#FEDDEB

Closest named color: Misty Rose (#FFE4E1). oklch(92.9% 0.041 350.4), rgb(254, 221, 235).

Aa

Black text reads best on this color (16.75:1).

About this color

#FEDDEB is a very light, muted pink. In OKLCH its lightness is 93%, its chroma 0.041 and its hue 350°. Its hue sits on the warm side of the wheel. The nearest named color is Misty Rose (#FFE4E1), ΔE 0.026 away. Black text reads best on it, at 16.75:1.

Hue familyPinks
Lightnessvery light (93%)
Chromamuted (0.041)
Temperaturewarm
Nearest nameMisty Rose (#FFE4E1)
Black text16.75:1
White text1.25:1

Values

HEX#FEDDEB
RGBrgb(254, 221, 235)
HSLhsl(335, 94%, 93%)
OKLCHoklch(92.9% 0.041 350.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FEDDEB 1.25:1 Fails Lc -14.5 Not readable
Black text on #FEDDEB 16.75:1 AAA Lc 91.0 Preferred for body text
#FEDDEB text on white 1.25:1 Fails Lc 12.6 Not readable
#FEDDEB text on black 16.75:1 AAA Lc -91.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F4F6

    oklch(97.2% 0.006 350.8)

  2. Step 100

    100 (this color)

    #FEDDEB

    oklch(92.9% 0.041 350.4)

  3. Step 200

    200

    #E9D2DC

    oklch(88.6% 0.029 349.5)

  4. Step 300

    300

    #DCB3C5

    oklch(80.8% 0.053 350.1)

  5. Step 400

    400

    #C98BA7

    oklch(70.6% 0.084 350.8)

  6. Step 500

    500

    #BA6D92

    oklch(63.1% 0.108 350.4)

  7. Step 600

    600

    #A5547C

    oklch(55.6% 0.117 350.6)

  8. Step 700

    700

    #8D4469

    oklch(49.1% 0.109 350.2)

  9. Step 800

    800

    #733955

    oklch(42.8% 0.089 351.2)

  10. Step 900

    900

    #5D3146

    oklch(37.7% 0.07 351)

  11. Step 950

    950

    #371D29

    oklch(27% 0.045 351.4)

Export this scale for Tailwind in the Tailwind colors tool

#FEDDEB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0E3EC0.042
Deuteranopia (no green cones)#E7E8EA0.041
Tritanopia (no blue cones)#FFDCE20.012
Achromatopsia (no color)#E6E6E60.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FEDDEB

    #FEDDEB

    oklch(92.9% 0.041 350.4)

  • #CEF1E3

    #CEF1E3

    oklch(92.9% 0.041 169.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FEDDEB

    #FEDDEB

    oklch(92.9% 0.041 350.4)

  • #F4DFF9

    #F4DFF9

    oklch(92.8% 0.041 319.7)

  • #FFDFDD

    #FFDFDD

    oklch(92.9% 0.036 22.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FEDDEB

    #FEDDEB

    oklch(92.9% 0.041 350.4)

  • #DAEFD5

    #DAEFD5

    oklch(93% 0.041 139.7)

  • #C9F0F2

    #C9F0F2

    oklch(92.8% 0.04 200.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FEDDEB

    #FEDDEB

    oklch(92.9% 0.041 350.4)

  • #E8EACC

    #E8EACC

    oklch(92.8% 0.04 110.3)

  • #CDEDFE

    #CDEDFE

    oklch(92.8% 0.041 231)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FEDDEB

    #FEDDEB

    oklch(92.9% 0.041 350.4)

  • #F6E5CA

    #F6E5CA

    oklch(92.9% 0.04 79.5)

  • #CEF1E3

    #CEF1E3

    oklch(92.9% 0.041 169.3)

  • #DBE8FF

    #DBE8FF

    oklch(92.8% 0.034 262)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FEDDEB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FEDDEB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.