#FEDDCF

Closest named color: Apricot (#FFE5D9). oklch(92.1% 0.041 44.4), rgb(254, 221, 207).

Aa

Black text reads best on this color (16.45:1).

About this color

#FEDDCF is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.041 and its hue 44°. Its hue sits on the warm side of the wheel. The nearest named color is Apricot (#FFE5D9), ΔE 0.020 away. Black text reads best on it, at 16.45:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.041)
Temperaturewarm
Nearest nameApricot (#FFE5D9)
Black text16.45:1
White text1.27:1

Values

HEX#FEDDCF
RGBrgb(254, 221, 207)
HSLhsl(18, 96%, 90%)
OKLCHoklch(92.1% 0.041 44.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FEDDCF 1.27:1 Fails Lc -15.8 Dividers and decoration only
Black text on #FEDDCF 16.45:1 AAA Lc 89.9 Fine for body text
#FEDDCF text on white 1.27:1 Fails Lc 13.7 Not readable
#FEDDCF text on black 16.45:1 AAA Lc -90.2 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4F2

    oklch(97.1% 0.007 39.5)

  2. Step 100

    100 (this color)

    #FEDDCF

    oklch(92.1% 0.041 44.4)

  3. Step 200

    200

    #EBD3CA

    oklch(88.4% 0.03 41.7)

  4. Step 300

    300

    #DFB6A5

    oklch(80.8% 0.053 43.7)

  5. Step 400

    400

    #CE9075

    oklch(70.8% 0.085 44.4)

  6. Step 500

    500

    #C07350

    oklch(63.2% 0.109 44.7)

  7. Step 600

    600

    #AB5A34

    oklch(55.7% 0.118 44.6)

  8. Step 700

    700

    #934926

    oklch(49.1% 0.111 44.4)

  9. Step 800

    800

    #773C21

    oklch(42.6% 0.091 44.1)

  10. Step 900

    900

    #603420

    oklch(37.6% 0.071 44.5)

  11. Step 950

    950

    #391F13

    oklch(27.1% 0.046 45.1)

Export this scale for Tailwind in the Tailwind colors tool

#FEDDCF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5E0CE0.035
Deuteranopia (no green cones)#EDE6CF0.031
Tritanopia (no blue cones)#FFD8D90.022
Achromatopsia (no color)#E4E4E40.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FEDDCF

    #FEDDCF

    oklch(92.1% 0.041 44.4)

  • #C9ECFA

    #C9ECFA

    oklch(92.2% 0.041 224)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FEDDCF

    #FEDDCF

    oklch(92.1% 0.041 44.4)

  • #FFDBDD

    #FFDBDD

    oklch(92.2% 0.04 14.1)

  • #F6E2C7

    #F6E2C7

    oklch(92.2% 0.042 75.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FEDDCF

    #FEDDCF

    oklch(92.1% 0.041 44.4)

  • #C6EEED

    #C6EEED

    oklch(92.1% 0.041 194.6)

  • #D4E7FF

    #D4E7FF

    oklch(92.1% 0.039 254.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FEDDCF

    #FEDDCF

    oklch(92.1% 0.041 44.4)

  • #CDEEDE

    #CDEEDE

    oklch(92.1% 0.041 164.7)

  • #E1E2FF

    #E1E2FF

    oklch(92.1% 0.039 284)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FEDDCF

    #FEDDCF

    oklch(92.1% 0.041 44.4)

  • #DAECD0

    #DAECD0

    oklch(92.2% 0.042 134.2)

  • #C9ECFA

    #C9ECFA

    oklch(92.2% 0.041 224)

  • #EFDDF9

    #EFDDF9

    oklch(92% 0.042 313.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FEDDCF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FEDDCF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.