#FEDDC7

Closest named color: Peach Puff (#FFDAB9). oklch(91.9% 0.047 55.7), rgb(254, 221, 199).

Aa

Black text reads best on this color (16.38:1).

About this color

#FEDDC7 is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.047 and its hue 56°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.017 away. Black text reads best on it, at 16.38:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.047)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.38:1
White text1.28:1

Values

HEX#FEDDC7
RGBrgb(254, 221, 199)
HSLhsl(24, 96%, 89%)
OKLCHoklch(91.9% 0.047 55.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FEDDC7 1.28:1 Fails Lc -16.1 Dividers and decoration only
Black text on #FEDDC7 16.38:1 AAA Lc 89.6 Fine for body text
#FEDDC7 text on white 1.28:1 Fails Lc 14.0 Not readable
#FEDDC7 text on black 16.38:1 AAA Lc -89.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4F0

    oklch(97.1% 0.008 56.3)

  2. Step 100

    100 (this color)

    #FEDDC7

    oklch(91.9% 0.047 55.7)

  3. Step 200

    200

    #EBD4C4

    oklch(88.5% 0.034 57.1)

  4. Step 300

    300

    #E0B79C

    oklch(80.9% 0.06 55.1)

  5. Step 400

    400

    #CF9064

    oklch(70.6% 0.097 55.4)

  6. Step 500

    500

    #C17337

    oklch(63% 0.123 55.5)

  7. Step 600

    600

    #AD5A06

    oklch(55.6% 0.135 55.6)

  8. Step 700

    700

    #934B00

    oklch(49.2% 0.121 55.9)

  9. Step 800

    800

    #783D02

    oklch(42.7% 0.103 56.2)

  10. Step 900

    900

    #61340F

    oklch(37.6% 0.081 55.6)

  11. Step 950

    950

    #391F0B

    oklch(27% 0.051 55.8)

Export this scale for Tailwind in the Tailwind colors tool

#FEDDC7 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6DFC60.034
Deuteranopia (no green cones)#EEE6C70.031
Tritanopia (no blue cones)#FFD7D70.030
Achromatopsia (no color)#E3E3E30.047

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FEDDC7

    #FEDDC7

    oklch(91.9% 0.047 55.7)

  • #C8EAFF

    #C8EAFF

    oklch(91.9% 0.046 235.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FEDDC7

    #FEDDC7

    oklch(91.9% 0.047 55.7)

  • #FFDBD6

    #FFDBD6

    oklch(92% 0.041 27.2)

  • #F3E3C1

    #F3E3C1

    oklch(92% 0.048 85.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FEDDC7

    #FEDDC7

    oklch(91.9% 0.047 55.7)

  • #C1EEF4

    #C1EEF4

    oklch(91.9% 0.047 206.3)

  • #D8E4FF

    #D8E4FF

    oklch(91.8% 0.039 266.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FEDDC7

    #FEDDC7

    oklch(91.9% 0.047 55.7)

  • #C5EFE3

    #C5EFE3

    oklch(91.9% 0.046 176)

  • #E6DFFF

    #E6DFFF

    oklch(91.9% 0.044 295.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FEDDC7

    #FEDDC7

    oklch(91.9% 0.047 55.7)

  • #D1EDD2

    #D1EDD2

    oklch(91.8% 0.047 146.2)

  • #C8EAFF

    #C8EAFF

    oklch(91.9% 0.046 235.1)

  • #F5DAF6

    #F5DAF6

    oklch(91.9% 0.047 324.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FEDDC7, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FEDDC7 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.