#FEDDBA

Closest named color: Peach Puff (#FFDAB9). oklch(91.6% 0.059 68.6), rgb(254, 221, 186).

Aa

Black text reads best on this color (16.26:1).

About this color

#FEDDBA is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.059 and its hue 69°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.007 away. Black text reads best on it, at 16.26:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.059)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.26:1
White text1.29:1

Values

HEX#FEDDBA
RGBrgb(254, 221, 186)
HSLhsl(31, 97%, 86%)
OKLCHoklch(91.6% 0.059 68.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FEDDBA 1.29:1 Fails Lc -16.6 Dividers and decoration only
Black text on #FEDDBA 16.26:1 AAA Lc 89.2 Fine for body text
#FEDDBA text on white 1.29:1 Fails Lc 14.4 Not readable
#FEDDBA text on black 16.26:1 AAA Lc -89.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4EE

    oklch(97% 0.01 67.7)

  2. Step 100

    100 (this color)

    #FEDDBA

    oklch(91.6% 0.059 68.6)

  3. Step 200

    200

    #ECD5BC

    oklch(88.5% 0.042 69.6)

  4. Step 300

    300

    #E1B88C

    oklch(80.8% 0.075 68.4)

  5. Step 400

    400

    #D19144

    oklch(70.6% 0.121 68.5)

  6. Step 500

    500

    #BE7700

    oklch(63% 0.138 68.8)

  7. Step 600

    600

    #A16400

    oklch(55.7% 0.122 68.7)

  8. Step 700

    700

    #875300

    oklch(49% 0.107 68.7)

  9. Step 800

    800

    #6F4400

    oklch(42.7% 0.093 69.4)

  10. Step 900

    900

    #5D3800

    oklch(37.7% 0.082 69.1)

  11. Step 950

    950

    #392000

    oklch(27% 0.059 68.3)

Export this scale for Tailwind in the Tailwind colors tool

#FEDDBA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E9DEB80.030
Deuteranopia (no green cones)#F0E5BB0.027
Tritanopia (no blue cones)#FFD5D30.045
Achromatopsia (no color)#E2E2E20.059

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FEDDBA

    #FEDDBA

    oklch(91.6% 0.059 68.6)

  • #CEE6FF

    #CEE6FF

    oklch(91.5% 0.043 249.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FEDDBA

    #FEDDBA

    oklch(91.6% 0.059 68.6)

  • #FFDACE

    #FFDACE

    oklch(91.6% 0.045 38.8)

  • #EDE5B8

    #EDE5B8

    oklch(91.7% 0.059 99)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FEDDBA

    #FEDDBA

    oklch(91.6% 0.059 68.6)

  • #B8EEFE

    #B8EEFE

    oklch(91.7% 0.059 217.9)

  • #DDE1FF

    #DDE1FF

    oklch(91.6% 0.041 279.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FEDDBA

    #FEDDBA

    oklch(91.6% 0.059 68.6)

  • #B7F1EB

    #B7F1EB

    oklch(91.7% 0.059 188.3)

  • #EDDAFF

    #EDDAFF

    oklch(91.5% 0.054 308.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FEDDBA

    #FEDDBA

    oklch(91.6% 0.059 68.6)

  • #C3F0D5

    #C3F0D5

    oklch(91.6% 0.059 158.7)

  • #CEE6FF

    #CEE6FF

    oklch(91.5% 0.043 249.4)

  • #FFD5F1

    #FFD5F1

    oklch(91.7% 0.059 338.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FEDDBA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FEDDBA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.