#FEDCDA

Closest named color: Misty Rose (#FFE4E1). oklch(92.2% 0.038 21.9), rgb(254, 220, 218).

Aa

Black text reads best on this color (16.46:1).

About this color

#FEDCDA is a very light, muted pink. In OKLCH its lightness is 92%, its chroma 0.038 and its hue 22°. Its hue sits on the warm side of the wheel. The nearest named color is Misty Rose (#FFE4E1), ΔE 0.020 away. Black text reads best on it, at 16.46:1.

Hue familyPinks
Lightnessvery light (92%)
Chromamuted (0.038)
Temperaturewarm
Nearest nameMisty Rose (#FFE4E1)
Black text16.46:1
White text1.27:1

Values

HEX#FEDCDA
RGBrgb(254, 220, 218)
HSLhsl(3, 95%, 93%)
OKLCHoklch(92.2% 0.038 21.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FEDCDA 1.27:1 Fails Lc -15.8 Dividers and decoration only
Black text on #FEDCDA 16.46:1 AAA Lc 89.9 Fine for body text
#FEDCDA text on white 1.27:1 Fails Lc 13.7 Not readable
#FEDCDA text on black 16.46:1 AAA Lc -90.2 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4F3

    oklch(97.2% 0.007 28.8)

  2. Step 100

    100 (this color)

    #FEDCDA

    oklch(92.2% 0.038 21.9)

  3. Step 200

    200

    #EBD3D1

    oklch(88.6% 0.027 23.4)

  4. Step 300

    300

    #DFB5B3

    oklch(81% 0.049 21.4)

  5. Step 400

    400

    #CD8D8B

    oklch(70.6% 0.079 21.2)

  6. Step 500

    500

    #BE706E

    oklch(63% 0.099 21.8)

  7. Step 600

    600

    #AA5756

    oklch(55.6% 0.109 21.9)

  8. Step 700

    700

    #914746

    oklch(49.1% 0.1 22.2)

  9. Step 800

    800

    #763B3A

    oklch(42.7% 0.083 22.1)

  10. Step 900

    900

    #603332

    oklch(37.8% 0.065 22)

  11. Step 950

    950

    #381E1D

    oklch(27% 0.041 22.5)

Export this scale for Tailwind in the Tailwind colors tool

#FEDCDA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E2E0DA0.039
Deuteranopia (no green cones)#EAE6DA0.036
Tritanopia (no blue cones)#FFD9DC0.009
Achromatopsia (no color)#E4E4E40.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FEDCDA

    #FEDCDA

    oklch(92.2% 0.038 21.9)

  • #C9EDF0

    #C9EDF0

    oklch(92.1% 0.038 202.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FEDCDA

    #FEDCDA

    oklch(92.2% 0.038 21.9)

  • #FBDBE8

    #FBDBE8

    oklch(92.2% 0.039 351.4)

  • #FBDFCF

    #FBDFCF

    oklch(92.2% 0.038 51.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FEDCDA

    #FEDCDA

    oklch(92.2% 0.038 21.9)

  • #CDEEE2

    #CDEEE2

    oklch(92.2% 0.038 171.5)

  • #CDEAFB

    #CDEAFB

    oklch(92.1% 0.038 233.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FEDCDA

    #FEDCDA

    oklch(92.2% 0.038 21.9)

  • #D8ECD5

    #D8ECD5

    oklch(92.2% 0.037 141.6)

  • #D8E6FF

    #D8E6FF

    oklch(92.2% 0.037 262.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FEDCDA

    #FEDCDA

    oklch(92.2% 0.038 21.9)

  • #E5E8CC

    #E5E8CC

    oklch(92.1% 0.037 112.1)

  • #C9EDF0

    #C9EDF0

    oklch(92.1% 0.038 202.7)

  • #E5E1FD

    #E5E1FD

    oklch(92.1% 0.038 292.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FEDCDA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FEDCDA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.