#FEDCC5

Closest named color: Peach Puff (#FFDAB9). oklch(91.7% 0.049 56.1), rgb(254, 220, 197).

Aa

Black text reads best on this color (16.25:1).

About this color

#FEDCC5 is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.049 and its hue 56°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.014 away. Black text reads best on it, at 16.25:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.049)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.25:1
White text1.29:1

Values

HEX#FEDCC5
RGBrgb(254, 220, 197)
HSLhsl(24, 97%, 88%)
OKLCHoklch(91.7% 0.049 56.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FEDCC5 1.29:1 Fails Lc -16.6 Dividers and decoration only
Black text on #FEDCC5 16.25:1 AAA Lc 89.2 Fine for body text
#FEDCC5 text on white 1.29:1 Fails Lc 14.4 Not readable
#FEDCC5 text on black 16.25:1 AAA Lc -89.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4F0

    oklch(97.1% 0.008 56.3)

  2. Step 100

    100 (this color)

    #FEDCC5

    oklch(91.7% 0.049 56.1)

  3. Step 200

    200

    #ECD4C4

    oklch(88.5% 0.034 55.9)

  4. Step 300

    300

    #E1B79A

    oklch(80.9% 0.063 56.3)

  5. Step 400

    400

    #D19061

    oklch(70.8% 0.101 56.2)

  6. Step 500

    500

    #C37231

    oklch(63% 0.129 55.9)

  7. Step 600

    600

    #AD5A00

    oklch(55.6% 0.136 56.3)

  8. Step 700

    700

    #924B00

    oklch(49.1% 0.12 56.3)

  9. Step 800

    800

    #793D00

    oklch(42.8% 0.105 56.2)

  10. Step 900

    900

    #62340C

    oklch(37.7% 0.083 56.2)

  11. Step 950

    950

    #3A1F0A

    oklch(27.1% 0.053 55.8)

Export this scale for Tailwind in the Tailwind colors tool

#FEDCC5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6DEC40.034
Deuteranopia (no green cones)#EEE5C50.031
Tritanopia (no blue cones)#FFD6D60.032
Achromatopsia (no color)#E2E2E20.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FEDCC5

    #FEDCC5

    oklch(91.7% 0.049 56.1)

  • #C7E9FF

    #C7E9FF

    oklch(91.7% 0.047 236.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FEDCC5

    #FEDCC5

    oklch(91.7% 0.049 56.1)

  • #FFD9D5

    #FFD9D5

    oklch(91.6% 0.043 25.1)

  • #F2E2BF

    #F2E2BF

    oklch(91.7% 0.049 86.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FEDCC5

    #FEDCC5

    oklch(91.7% 0.049 56.1)

  • #BFEEF4

    #BFEEF4

    oklch(91.8% 0.049 205.9)

  • #D7E4FF

    #D7E4FF

    oklch(91.7% 0.039 265.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FEDCC5

    #FEDCC5

    oklch(91.7% 0.049 56.1)

  • #C2EFE2

    #C2EFE2

    oklch(91.7% 0.05 175.7)

  • #E6DEFF

    #E6DEFF

    oklch(91.7% 0.045 296.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FEDCC5

    #FEDCC5

    oklch(91.7% 0.049 56.1)

  • #D0EDD1

    #D0EDD1

    oklch(91.7% 0.048 146.1)

  • #C7E9FF

    #C7E9FF

    oklch(91.7% 0.047 236.4)

  • #F5D9F5

    #F5D9F5

    oklch(91.7% 0.048 326)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FEDCC5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FEDCC5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.